|Exotic Weapon Proficiency
Minimum Level: 10
Bound to Account on Acquire
Base Damage: 10.50
Damage Types: Slash, Good, Silver, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR
- +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
- Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of creatures such as lycanthropes and vampires.
- Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. This effect makes this weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 3: This weapon is sheathed in Fire. The weapon deals an additional 3d6 Fire damage each hit.
- Undead Bane 3: This weapon deals 3d10 Bane damage against Undead.
- Red Augment Slot: Empty
Material: This item is made out of: Steel
Hardness: 18 Durability: 165
|This weapon was designed to help those lost in the mists.|
|Base Value: 4,004