The Sanctum: Quench the Flames

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The Dark Six are powerful gods of evil. Cast out of the Sovereign Host, they bide their time, waiting to plunge Xen'drik into horror.

Overview

Reporting back to Hragg, you tell him of the mephits that you found. He tells you to go to the inner sanctum and kill the mephits and the summoning fires. The mephits are coming from the fires.

Objectives

Destroy all the summoning fires in the inner temple.

Named Loot

None

Bonus XP

  • Discreet Bonus: 8 or fewer monsters killed (+5% Bonus)
  • Aggression Bonus: 27 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 36 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 45 or more monsters killed (+25% Bonus)
  • Neutralization Bonus: 2 or more traps disarmed (+20% Bonus)

Monsters

Pack: Sorrowdusk Isle
Arc: Cult of the Six
Flag for: The Sanctum: Church of the Fury
Heroic Level: 10
Bestowed by:  Lord Hragg of Grey Moon
Length: Medium
Takes Place in: Fane of the Six
Found in: House Deneith
Entrance in:  Sorrowdusk Isle

Heroic XP

Casual: 1,161
Normal: 2,038
Hard: 2,140
Elite: 2,242
Reaper: 80 RXP per skull

Favor

Patron: House Deneith
Solo/Casual: 2
Normal: 4
Hard: 8
Elite: 12
The Sanctum- Quench the Flames Map.png

Known Traps

Dart trap in first area to the west
  After the trap on the west side of the pillar
Blade trap on entrance to the western summoning fire
  On center piller before the trap
Fire trap in easter corridor before entring the caves
  On the pillar before corridor with the traps
Fire jets surrounding chest on western path - activates one time

Requires