Difference between revisions of "Category:Barbarian Class Feats"
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* <section begin=barbarian1 />[[Dismiss Rage|Dismiss Rage:]] <section end=barbarian1 /> Activate this barbarian ability to prematurely end your rage. | * <section begin=barbarian1 />[[Dismiss Rage|Dismiss Rage:]] <section end=barbarian1 /> Activate this barbarian ability to prematurely end your rage. | ||
* <section begin=barbarian1 />[[Fast_Movement_(Barbarian)|Fast Movement:]] <section end=barbarian1 /> Allows barbarians to move 10% faster than other characters. This bonus applies even when wearing heavy armor. | * <section begin=barbarian1 />[[Fast_Movement_(Barbarian)|Fast Movement:]] <section end=barbarian1 /> Allows barbarians to move 10% faster than other characters. This bonus applies even when wearing heavy armor. | ||
* <section begin=barbarian1 />[[Rage (Feat)|Rage:]] <section end=barbarian1 /> Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to [[Strength]] and [[Constitution]], a +2 Morale bonus to [[Will save]]s, and a -2 penalty to [[AC]]. When the rage ends, however, you will lose the [[hit point]]s granted to you by increased [[Constitution]] and become [[fatigued]]. The duration of Rage is 18 + (Constitution modifier x 6) seconds. The rage-enhanced Constitution score is used for this calculation. | * <section begin=barbarian1 />[[Rage (Feat)|Rage (1/Day):]] <section end=barbarian1 /> Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to [[Strength]] and [[Constitution]], a +2 Morale bonus to [[Will save]]s, and a -2 penalty to [[AC]]. When the rage ends, however, you will lose the [[hit point]]s granted to you by increased [[Constitution]] and become [[fatigued]]. The duration of Rage is 18 + (Constitution modifier x 6) seconds. The rage-enhanced Constitution score is used for this calculation. | ||
* | * [[Wilderness Lore|Wilderness Lore:]] This feat grants represents your knowledge of the wilderness. One for every level of barbarian. | ||
===Level 2=== | ===Level 2=== | ||
* <section begin=barbarian2 />[[Barbarian Damage Reduction|Damage Reduction 3%:]] <section end=barbarian2 /> Grants 3% damage reduction to all unarmed, weapon, or natural attacks. | |||
* [[Damage Reduction | |||
===Level 3=== | ===Level 3=== | ||
* <section begin=barbarian3 />[[Trap Sense|Trap Sense +1:]] <section end=barbarian3 /> This feat grants the following bonuses. +1 on [[Saves#Reflex|reflex saving throw]]s vs. traps and +1 [[Armor Class]] vs. trap attacks. | |||
* [[Trap Sense | |||
===Level 4=== | ===Level 4=== | ||
* <section begin=barbarian4 />[[Rage (Feat)|Rage (2/Day):]] <section end=barbarian4 /> You can now rage 2 times per rest. | |||
* [[Rage ( | * <section begin=barbarian4 />[[Uncanny Dodge|Uncanny Dodge:]] <section end=barbarian4 /> This feat grants you a 1% passive bonus to Dodge at levels 4, 6, 8, 12, 16, and 20. Also, you can activate this ability to gain a temporary 25% dodge bonus and a +4 reflex save bonus. Cooldown: 180 seconds | ||
* [[Uncanny Dodge | |||
Also, you can activate this ability to gain a temporary 25% dodge bonus and a +4 reflex save bonus. Cooldown: 180 seconds | |||
===Level 5=== | ===Level 5=== | ||
* <section begin=barbarian5 />[[Barbarian Damage Reduction|Damage Reduction 4%:]] <section end=barbarian5 /> Damage reduction improves to a 4% reduction to all unarmed, weapon, or natural attacks. | |||
* [[Damage Reduction | |||
===Level 6=== | ===Level 6=== | ||
* <section begin=barbarian6 />[[Trap Sense|Trap Sense +2:]] <section end=barbarian6 /> Trap sense bonus improves to +2. | |||
* [[Trap Sense | |||
===Level 8=== | ===Level 8=== | ||
* <section begin=barbarian8 />[[Barbarian Damage Reduction|Damage Reduction 5%:]] <section end=barbarian8 /> Damage reduction improves to a 5% reduction to all unarmed, weapon, or natural attacks. | |||
* [[Damage Reduction | * <section begin=barbarian8 />[[Rage (Feat)|Rage (3/Day):]] <section end=barbarian8 /> You can now rage 3 times per rest. | ||
* [[Rage ( | * <section begin=barbarian8 />[[Improved Uncanny Dodge|Improved Uncanny Dodge (2/day):]] <section end=barbarian8 /> This feat replaces the regular uncanny dodge feat and enhances it. You can activate this ability to gain a temporary 50% dodge bonus and a +6 reflex save bonus. Cooldown: 120 seconds | ||
* [[Improved Uncanny Dodge|Improved Uncanny Dodge 2/day]] | |||
===Level 9=== | ===Level 9=== | ||
* <section begin=barbarian9 />[[Trap Sense|Trap Sense +3:]] <section end=barbarian9 /> Trap sense bonus improves to +3. | |||
* [[Trap Sense | |||
===Level 11=== | ===Level 11=== | ||
* <section begin=barbarian11 />[[Barbarian Damage Reduction|Damage Reduction 6%:]] <section end=barbarian11 /> Damage reduction improves to a 6% reduction to all unarmed, weapon, or natural attacks. | |||
* [[Damage Reduction | * <section begin=barbarian11 />[[Greater Rage|Greater Rage:]] <section end=barbarian11 /> The bonuses to a barbarian's [[Rage (Feat)|rage]] increase to a total of +6 [[Strength]], +6 [[Constitution]] and +3 to [[Saves#Will|will saving throw]]s but the barbarian still incurs a reduction of its [[Armor Class]] by 2. Fatigue penalties remain the same as regular [[Rage (Feat)|rage]]. Replaces the regular rage feat. While wearing medium armor and Barbarian Rage is active, gain +10 Physical Resistance Rating. While Barbarian Rage is active, gain +10 Melee Power. | ||
* [[Greater Rage | |||
===Level 12=== | ===Level 12=== | ||
* <section begin=barbarian12 />[[Rage (Feat)|Rage (4/Day):]] <section end=barbarian12 /> You can now rage 4 times per rest. | |||
* [[Rage ( | * <section begin=barbarian12 />[[Trap Sense|Trap Sense +4:]] <section end=barbarian12 /> Trap sense bonus improves to +4. | ||
* [[Trap Sense | |||
===Level 14=== | ===Level 14=== | ||
* <section begin=barbarian14 />[[Barbarian Damage Reduction|Damage Reduction 7%:]] <section end=barbarian14 /> Damage reduction improves a 7% reduction to all unarmed, weapon, or natural attacks. (Currently not displayed upon level up, but does function correctly) | |||
* [[Damage Reduction | * <section begin=barbarian14 />[[Indomitable Will|Indomitable Will:]] <section end=barbarian14 /> While in a rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his rage. | ||
* [[Indomitable Will | |||
===Level 15=== | ===Level 15=== | ||
* <section begin=barbarian15 />[[Trap Sense|Trap Sense +5:]] <section end=barbarian15 /> Trap sense bonus improves to +5. | |||
* [[Trap Sense | |||
===Level 16=== | ===Level 16=== | ||
* <section begin=barbarian16 />[[Rage (Feat)|Rage (5/Day):]] <section end=barbarian16 /> You can now rage 5 times per rest. | |||
* [[Rage ( | |||
===Level 17=== | ===Level 17=== | ||
* <section begin=barbarian17 />[[Barbarian Damage Reduction|Damage Reduction 8%:]] <section end=barbarian17 /> Damage reduction improves to an 8% reduction to all unarmed, weapon, or natural attacks. | |||
* [[Damage Reduction | * <section begin=barbarian17 />[[Tireless Rage|Tireless Rage:]] <section end=barbarian17 /> Upon reaching level 17, a barbarian is no longer fatigued after raging. Also grants a stacking +2 Strength and Constitution and a +1 Morale Bonus to Will Saving Throws while raging. | ||
* [[Tireless Rage | |||
===Level 18=== | ===Level 18=== | ||
* <section begin=barbarian15 />[[Trap Sense|Trap Sense +6:]] <section end=barbarian15 /> Trap sense bonus improves to +6. | |||
* [[Trap Sense | |||
===Level 20=== | ===Level 20=== | ||
* <section begin=barbarian20 />[[Barbarian Damage Reduction|Damage Reduction 9%:]] <section end=barbarian20 /> Damage reduction improves to a 9% reduction to all unarmed, weapon, or natural attacks. | |||
* [[Damage Reduction | * <section begin=barbarian20 />[[Mighty Rage|Mighty Rage:]] <section end=barbarian20 /> Upon reaching level 20, a barbarian's rage grows stronger. When raging, your base bonus to Strength and Constitution are increased to +8 and your morale bonus to Will saves is increased to +4. | ||
* [[Mighty Rage | * <section begin=barbarian20 />[[Rage (Feat)|Rage (6/Day):]] <section end=barbarian20 /> You can now rage 6 times per rest. | ||
* [[Rage ( |
Latest revision as of 19:27, 11 May 2021
Level 1[edit]
- Dismiss Rage: Activate this barbarian ability to prematurely end your rage.
- Fast Movement: Allows barbarians to move 10% faster than other characters. This bonus applies even when wearing heavy armor.
- Rage (1/Day): Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to Strength and Constitution, a +2 Morale bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, you will lose the hit points granted to you by increased Constitution and become fatigued. The duration of Rage is 18 + (Constitution modifier x 6) seconds. The rage-enhanced Constitution score is used for this calculation.
- Wilderness Lore: This feat grants represents your knowledge of the wilderness. One for every level of barbarian.
Level 2[edit]
- Damage Reduction 3%: Grants 3% damage reduction to all unarmed, weapon, or natural attacks.
Level 3[edit]
- Trap Sense +1: This feat grants the following bonuses. +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks.
Level 4[edit]
- Rage (2/Day): You can now rage 2 times per rest.
- Uncanny Dodge: This feat grants you a 1% passive bonus to Dodge at levels 4, 6, 8, 12, 16, and 20. Also, you can activate this ability to gain a temporary 25% dodge bonus and a +4 reflex save bonus. Cooldown: 180 seconds
Level 5[edit]
- Damage Reduction 4%: Damage reduction improves to a 4% reduction to all unarmed, weapon, or natural attacks.
Level 6[edit]
- Trap Sense +2: Trap sense bonus improves to +2.
Level 8[edit]
- Damage Reduction 5%: Damage reduction improves to a 5% reduction to all unarmed, weapon, or natural attacks.
- Rage (3/Day): You can now rage 3 times per rest.
- Improved Uncanny Dodge (2/day): This feat replaces the regular uncanny dodge feat and enhances it. You can activate this ability to gain a temporary 50% dodge bonus and a +6 reflex save bonus. Cooldown: 120 seconds
Level 9[edit]
- Trap Sense +3: Trap sense bonus improves to +3.
Level 11[edit]
- Damage Reduction 6%: Damage reduction improves to a 6% reduction to all unarmed, weapon, or natural attacks.
- Greater Rage: The bonuses to a barbarian's rage increase to a total of +6 Strength, +6 Constitution and +3 to will saving throws but the barbarian still incurs a reduction of its Armor Class by 2. Fatigue penalties remain the same as regular rage. Replaces the regular rage feat. While wearing medium armor and Barbarian Rage is active, gain +10 Physical Resistance Rating. While Barbarian Rage is active, gain +10 Melee Power.
Level 12[edit]
- Rage (4/Day): You can now rage 4 times per rest.
- Trap Sense +4: Trap sense bonus improves to +4.
Level 14[edit]
- Damage Reduction 7%: Damage reduction improves a 7% reduction to all unarmed, weapon, or natural attacks. (Currently not displayed upon level up, but does function correctly)
- Indomitable Will: While in a rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his rage.
Level 15[edit]
- Trap Sense +5: Trap sense bonus improves to +5.
Level 16[edit]
- Rage (5/Day): You can now rage 5 times per rest.
Level 17[edit]
- Damage Reduction 8%: Damage reduction improves to an 8% reduction to all unarmed, weapon, or natural attacks.
- Tireless Rage: Upon reaching level 17, a barbarian is no longer fatigued after raging. Also grants a stacking +2 Strength and Constitution and a +1 Morale Bonus to Will Saving Throws while raging.
Level 18[edit]
- Trap Sense +6: Trap sense bonus improves to +6.
Level 20[edit]
- Damage Reduction 9%: Damage reduction improves to a 9% reduction to all unarmed, weapon, or natural attacks.
- Mighty Rage: Upon reaching level 20, a barbarian's rage grows stronger. When raging, your base bonus to Strength and Constitution are increased to +8 and your morale bonus to Will saves is increased to +4.
- Rage (6/Day): You can now rage 6 times per rest.
Pages in category "Barbarian Class Feats"
The following 35 pages are in this category, out of 35 total.