Legendary Shining Reliquary Club

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The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U61 goes live.

Club 2 Icon.png

Legendary Shining Reliquary Club
Club

Accepts Sentience
Simple Weapon Proficiency

Minimum Level: 32
Bound to Account on Acquire
Base DamageGreyQuestion.png: 61.05
Damage: 5[1d6+2]+15
Damage Types: Bludgeon, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Improved Destruction: On hit: Your target gains a stack of Armor Destruction. (-1 Penalty to Armor Class, -1% of its Fortification. 20 Second duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Coruscating 6: This effect causes the edges of this weapon to coruscate, dealing 6d6 Light damage on each hit.
  • Blazing 15: This weapon deals 15d6 Light Damage on Critical Hit.
  • Evil Outsider Bane 6: This weapon deals 6d10 Bane damage against Evil Outsiders.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments: 
Orange Augment Slot: Empty
Purple Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 42 Durability: 370

This shining weapon is a relic of a bygone age.
Base Value: 12,800 Platinum2 Copper 3 lbs
Shining Reliquary Club.png
Related Items: