Searing Light (Divine Disciple)

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Spell Searing Light Icon.png

Searing Light

Ranks: 3
Points (per rank): 1
Benefits:
Spell Searing Light Icon.pngSpell-Like Ability:
Searing Light
Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken

Focuses divine power like a ray of the sun, causing a blast of light to do 7 to 12 light damage per caster level (up to a max of 70 to 120 at caster level 10). Undead creatures take 14 to 24 damage per caster level (up to a max of 140 to 240 damage). Ray spells have double range.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 8 Spell Points
  • Cooldown: 8 Seconds
Rank 2:
  • Activation Cost: 6 Spell Points
  • Cooldown: 6 Seconds
Rank 3:
  • Activation Cost: 4 Spell Points
  • Cooldown: 4 Seconds
Selection option for: Prophetic Zenith
Requirements
  • 10 Points spent
  • Divine Emissary of Light
  • Cleric 3