Beacon of Night

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Beacon of Night Icon.png

Beacon of Night
Heavy Mace
Simple Weapon Proficiency

Minimum Level: 14
Bound to Account on Acquire
Base DamageGreyQuestion.png: 12.65
Damage: 1.5[1d8]+5
Damage Types: Bludgeon, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Reverberating 3: This weapon is sheathed in Sonic. The weapon deals an additional 3d6 Sonic damage each hit.
  • Disruption: On Hit: 4d6 Bane damage to Undead
    On Vorpal Hit: If an undead struck by this weapon his fewer than 1000 Hit Points it is instantly slain, If the undead has above 1000 Hit Points, it takes 100 damage.
  • Armor-Piercing +11%: +11% Enhancement bonus to Bypass enemy fortification.
  • Impact: Passive: The base critical threat range is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    +5 Artifact Bonus to Melee Power
    +5 Artifact Bonus to Doublestrike

Material: This item is made out of: Steel
Hardness: 24 Durability: 200

This mace, named for the great light rising from Stormreach Harbor, longs for its twin.
Base Value: 5,601 Platinum 2 Gold 8 lbs
Beacon of Night.png
Where To Find: Night Falls on Stormreach (Heroic), End Chest