Scorpion Staff

From DDO Compendium
Revision as of 01:29, 15 May 2018 by MNDeveloper (talk | contribs)
File:Scorpion Staff Icon.png Scorpion Staff
Quarterstaff
Simple Weapon Proficiency

Minimum Level: 2
Bound to Account on Acquire
Base DamageGreyQuestion.png: 5.78
Damage: 1d6+2
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • Spell Summon Monster II - Fiendish Scorpion Icon.pngSummon Monster II
      Target: Self, Positional
      Duration: 10 Minutes
      School: Conjuration (Summoning)
      This spell allows you to summon of three different creatures: a fiendish monstrous scorpion, a fiendish bat, or a black widow. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane.
      Caster Level: 3
      1 / 1 Charges(Recharged/Day: 1)

Material: This item is made out of: Wood
Hardness:Durability: 90

Intricate Carvings of insects and scorpions decorate the length of this staff. When struck on the ground, it will summon a scorpion to fight for its wielder.
Scorpion Staff.png
Where To Find: The Seal of Shan-To-Kor, Chain end reward