Difference between revisions of "Char, the Hellstorm's Edge"

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Revision as of 14:36, 24 August 2023

The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when Vecna Raid goes live.
File:Char, the Hellstrorm's Edge Icon.png Char, the Hellstrorm's Edge
Hand Axe

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 29
Bound to Account on Acquire
Base DamageGreyQuestion.png: 55.55
Damage: 5[1d6+2]+15
Damage Types: Slash, Magic
Critical Roll: 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Electrifying 6: This weapon is sheathed in Electricity. The weapon deals an additional 6d6 Electricity damage each hit.
  • Sovereign Lightning Strike: This item crackles with power, flickers of lightning emanating from it. On any vorpal strike that is confirmed as a critical hit, this item will strike your foe with a tremendous burst of lightning. A successful 100 DC: Reflex save reduces this by half.
  • Flaming Blast 6: This weapon is sheathed in Fire, dealing 6d6 Fire damage a successful hit, and an additional 6d6 Fire damage on a critical hit.
  • Cursed Maelstrom: This Weapon is wracked with a dangerous and volatile curse. Striking an enemy has a chance to place a random, debilitating, and deadly curse on your foe.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments: 
Orange Augment Slot: Empty
Purple Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 39 Durability: 340

Flame and Lightning's rage, made manifest.
Base Value: 11,600 Platinum 3 lbs