Difference between revisions of "Spill the Bad Stuff (SLA)"

From DDO Compendium
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** +2% Positive Spell Critical Damage
** +2% Positive Spell Critical Damage
** +2% Negative Spell Critical Damage
** +2% Negative Spell Critical Damage
** +5% Magical Efficiency (reduced {{EnhItemEnchantment|Spell Points||spell point}} cost)
** +5% Magical Efficiency (reduced {{EnhItemEnchantment|Spell Point Cost||spell point}} cost)
|requirements=
|requirements=
|tree1name=Apothecary
|tree1name=Apothecary

Revision as of 20:42, 27 May 2022

Spell Spill the Bad Stuff Icon.png

Spill the Bad Stuff

Ranks: 1
Points (per rank): 1
Benefits:

Spell Spill the Bad Stuff Icon.pngSpell-Like Ability:
Spill the Bad Stuff
Metamagic: Empower, Maximize, Quicken, Heighten, Intensify
Cooldown: 12 Seconds
Activation Cost: 15 Spell Points

Deals 1d6+4 per Caster Level of a random type of damage to enemies in a short cone. The damage all scales with Positive Spell Power. Affected enemies have a chance to be Blinded, Dazed, Silenced, Tripped, Stunned, or Paralyzed. (Fortitude save negates).
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
  • While your Reaction is Verdanite gain:
    • +2% Positive Spell Critical Damage
    • +2% Negative Spell Critical Damage
    • +5% Magical Efficiency (reduced spell point cost)
Requirements
Spell Spill the Bad Stuff Icon.png

Apothecary - Spill the Bad Stuff (SLA)

  • 20 Points spent in Tree
  • Curative Admixture: Cure Serious Wounds
  • Alchemist 12