Difference between revisions of "Ol' Ironsides"

From DDO Compendium
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|enchantments =  
|enchantments =  
{{RuneArmBlast|Exploding Cannon Shot|Elemental|II}}
{{RuneArmBlast|Exploding Cannon Shot|Elemental|II}}
* {{RuneArmImbue|Fire|Elemental|III}}
* {{SpellLore|Fire|10}}
* {{SpellPower|Combustion|66}}
* {{AC|Deflection|4}}
* {{Sheltering|11|Physical}}
* {{RuneArmImbue|Fire|Elemental|I}}
|description = "Fire!"
|description = "Fire!"
|droplocation =  
|droplocation =  
|material = Gem
|material = Gem
|hardness = 13
|hardness = 17
|durability = 70
|durability = 110
|update = 55
|update = 55
|details =  
|details =  
Line 21: Line 25:
|replaced =  
|replaced =  
|weight = 0.25
|weight = 0.25
|basevalue = {{Price|1350}}
|basevalue = {{Price|3500}}
|emptyaugments = {{EmptyAugments|Green}}
|emptyaugments = {{EmptyAugments|Green}}
|itemsets = {{ItemSetList|The Dread Isle's Curse}}
|itemsets = {{ItemSetList|The Dread Isle's Curse}}

Revision as of 19:24, 9 June 2022

The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U55-Isle of Dread Expansion goes live.
Rune Arm 4 Icon.png Ol' Ironsides
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 3
Absolute Minimum Level: 3
Bound to Account on Acquire
Enchantments:
Spell Fireball Icon.pngExploding Cannon Shot
Target: Foe, Directional, Breakable
Duration: Instantaneous
School: Evocation
Spell Resistance: No
Fires a conjured stone projectile that explodes when it strikes an enemy or object. Opponents in the blast radius take both bludgeoning and fire damage.

Charge Tier 1: 4 to 10 + 1 to 2 per Artificer Level

Charge Tier 2: 5 to 15 + 1 to 4 per Artificer Level
Charge Tier 3: 6 to 20 + 1 to 6 per Artificer Level
Charge Tier 4: 7 to 25 + 1 to 8 per Artificer Level
Charge Tier 5: 8 to 30 + 1 to 10 per Artificer Level

  • Maximum Charge Tier: II: The maximum charge tier of this Rune Arm is Tier II.
  • Fire Lore +10%: Passive: Your Fire spells gain a +10% Equipment bonus to their chance to Critical Hit.
  • Combustion +66: Passive: +66 Equipment bonus to Fire Spell Power.
  • Protection +4: This item protects its wearer by granting a +4 deflection bonus to AC.
  • Physical Sheltering +11: Passive: +11 Enhancement bonus to Physical Resistance Rating.
  • Rune Arm Imbue: Fire I: Wearing this Rune Arm will imbue any weapon you wield, dealing 1d4 fire damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments: 
Green Augment Slot: Empty
The Dread Isle's Curse: 
  • 5 Pieces Equipped:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...

Material: This item is made out of: Gem
Hardness: 17 Durability: 110

Description: "Fire!"
Base Value: 3,500 Platinum0.25 lbs
Ol' Ironsides.png
Related Items: