Difference between revisions of "Template:Weapon"
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* btaoe for Bound to Account on Equip | * btaoe for Bound to Account on Equip | ||
* btaoa for Bound to Account on Acquire | * btaoa for Bound to Account on Acquire | ||
|parameter5name = | |parameter5name = proficiency | ||
|parameter5description = Enter the | |parameter5description = Enter the proficiency needed to wield this weapon | ||
|parameter5values = | |parameter5values = | ||
|parameter6name = | * Simple | ||
|parameter6description = Enter the damage | * Martial | ||
* Exotic | |||
|parameter6name = basedamagerating | |||
|parameter6description = Enter the base damage rating, as shown on the examine pane. | |||
|parameter6values = | |parameter6values = | ||
|parameter7name = | |parameter7name = damage | ||
|parameter7description =Enter the | |parameter7description = Enter the damage dice possible. Use [[Template:Dice]] to enter the information. | ||
|parameter7values = | |parameter7values = | ||
|parameter8name = | |parameter8name = damagetype | ||
|parameter8description = Enter the | |parameter8description =Enter the types of damage this weapons does. Use [[Template:DamageType]] to specify this. | ||
|parameter8values = | |parameter8values = | ||
|parameter9name = | |parameter9name = critprofile | ||
|parameter9description = Enter the | |parameter9description = Enter the critical profile, as shown on the examine pane. | ||
|parameter9values = | |parameter9values = | ||
|parameter10name = | |parameter10name = attackmod | ||
|parameter10description = Enter the base ability that modifies the | |parameter10description = Enter the base ability that modifies the attack roll on the weapon. Use [[Template:WeaponMod]] to specify this. | ||
|parameter10values = | |parameter10values = | ||
|parameter11name = | |parameter11name = damagemod | ||
|parameter11description = | |parameter11description = Enter the base ability that modifies the damage roll on the weapon. Use [[Template:WeaponMod]] to specify this. | ||
|parameter11values = | |parameter11values = | ||
|parameter12name = | |parameter12name = enchantments | ||
|parameter12description = | |parameter12description = These are a bulleted list of templates (each on its own line starting with an asterisk) found in [[:Category:Item_Enchantment_Template|Enchantment Templates]]. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. | ||
|parameter12values = | |parameter12values = | ||
|parameter13name = | |parameter13name = description | ||
|parameter13description = | |parameter13description = Enter the description that is on the examine window at the bottom. | ||
|parameter13values = | |parameter13values = | ||
|parameter14name = | |parameter14name = droplocation | ||
|parameter14description = | |parameter14description = This specifies information on where this drops. Use [[Template:DropLocation]] to specify it. IF there is more than one, put each on its own line starting with an asterisk. | ||
|parameter14values = | |parameter14values = | ||
|parameter15name = | |parameter15name = material | ||
|parameter15description = Enter the | |parameter15description = Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). | ||
|parameter15values = | |parameter15values = | ||
|parameter16name = | |parameter16name = hardness | ||
|parameter16description = Enter the | |parameter16description = Enter the hardness shown in the examine window. | ||
|parameter16values = | |parameter16values = | ||
|parameter17name = | |parameter17name = durability | ||
|parameter17description = | |parameter17description = Enter the maximum durability value shown in the examine window. | ||
|parameter17values = | |parameter17values = | ||
|parameter18name = | |parameter18name = update | ||
|parameter18description = | |parameter18description = Which update was this item added to the game in. | ||
|parameter18values = | |parameter18values = | ||
|parameter19name = | |parameter19name = details | ||
|parameter19description = | |parameter19description = Enter any details that a player may need to know about this (i.e. if not working correctly, etc). | ||
|parameter19values = | |parameter19values = | ||
|parameter20name = | |parameter20name = upgradeable | ||
|parameter20description = | |parameter20description = If this item is upgradeable, use [[Template:ItemUpgrade]]. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. | ||
|parameter20values = | |parameter20values = | ||
|parameter21name = restriction | |||
|parameter21description = This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use [[Template:RequiredTrait]]. If there is a race restriction, use [[Template:RestrictedRace]]. | |||
|parameter21values = | |||
}} | }} | ||
</noinclude> | </noinclude> |
Revision as of 16:21, 15 May 2018
{{Template:Weapon |name = |type = |minlevel = |binding = |proficiency = |basedamagerating = |damage = |damagetype = |critprofile = |attackmod = |damagemod = |enchantments = |description = |droplocation = |material = |hardness = |durability = |update = |details = |restriction = |upgradeable = }}
Weapon[edit]
This template is used to render information about a weapon. Example of the Template in Use: Riftmaker.
Usage[edit]
Parameter Documentation | |
name | The name of the weapon. |
type | What type of weapon is it. |
minlevel | Enter the minimum level required for the item, or leave blank if there is none. |
binding | How is this item bound - leave blank it is unbound. Possible Values:
|
proficiency | Enter the proficiency needed to wield this weapon Possible Values:
|
basedamagerating | Enter the base damage rating, as shown on the examine pane. |
damage | Enter the damage dice possible. Use Template:Dice to enter the information. |
damagetype | Enter the types of damage this weapons does. Use Template:DamageType to specify this. |
critprofile | Enter the critical profile, as shown on the examine pane. |
attackmod | Enter the base ability that modifies the attack roll on the weapon. Use Template:WeaponMod to specify this. |
damagemod | Enter the base ability that modifies the damage roll on the weapon. Use Template:WeaponMod to specify this. |
enchantments | These are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. |
description | Enter the description that is on the examine window at the bottom. |
droplocation | This specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk. |
material | Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). |
hardness | Enter the hardness shown in the examine window. |
durability | Enter the maximum durability value shown in the examine window. |
update | Which update was this item added to the game in. |
details | Enter any details that a player may need to know about this (i.e. if not working correctly, etc). |
upgradeable | If this item is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. |
restriction | This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use Template:RequiredTrait. If there is a race restriction, use Template:RestrictedRace. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
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[[Category:{{{type}}}]] [[Category:Minimum Level {{{minlevel}}} Items]]