Difference between revisions of "Dwarf"

From DDO Compendium
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|overview=Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment and their hard work.
|overview=Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment and their hard work.
|traits=
|traits=
* +2 Constitution
* +2 [[Constitution]]
* –2 Charisma.
* –2 [[Charisma]]
* Dwarves may treat dwarven axe as a martial weapon
* +4 [[Skills#Balance|Balance]] {{BonusType|Racial}}
* +4 racial bonus on balance ability checks
* +2 [[Skills#Search|Search]] {{BonusType|Racial}}
* +2 racial bonus on Search checks
* +2 to saving throws against poison {{BonusType|Racial}}
* +2 racial bonus on saving throws against poison.
* +2 to saving throws against spells {{BonusType|Racial}}
* +2 racial bonus on saving throws against spells
* +1 to attack rolls against orcs and goblinoids {{BonusType|Racial}}
* +1 racial bonus on attack rolls against orcs and goblinoids
* +4 [[Armor Class]] against monsters of the giant type {{BonusType|Dodge}}
* +4 dodge bonus to Armor Class against monsters of the giant type.
* Dwarven axe's are treated as martial weapons
|pastlifeinfo=
|pastlifeinfo=
#+1 Balance
#+1 [[Skills#Balance|Balance]]
#+1 Constitution
#+1 [[Constitution]]
#+1 Racial Action Point
#+1 Racial Action Point
|startstat={{RaceStartStat|8|8|10|8|8|6}}
|startstat={{RaceStartStat|8|8|10|8|8|6}}
|deities=
|deities=
* Aureon
* [[Aureon]]
* Blood of Vol
* [[Blood of Vol]]
* Olladra
* [[Olladra]]
* Onatar
* [[Onatar]]
* Silver Flame
* [[Silver Flame]]
* Sovereign Host
* [[Sovereign Host]]
|background=Kingdoms rich in ancient grandeur, halls carved into the roots of mountains, the echoing of picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite dwarves across the multiverse, the heritage of every dwarf character.
|background=Kingdoms rich in ancient grandeur, halls carved into the roots of mountains, the echoing of picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite dwarves across the multiverse, the heritage of every dwarf character.



Revision as of 17:32, 12 July 2019


Overview
Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment and their hard work.
Racial Past Life Increases
  1. +1 Balance
  2. +1 Constitution
  3. +1 Racial Action Point
Racial Traits
Background

Kingdoms rich in ancient grandeur, halls carved into the roots of mountains, the echoing of picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite dwarves across the multiverse, the heritage of every dwarf character.

Dwarves respect the traditions of their clans, tracing their ancestry back to the founding of their most ancient strongholds in the youth of the world, and do not abandon those traditions lightly. Part of those traditions is devotion to the gods of the dwarves, who uphold the dwarven ideals of industrious labor, skill in battle, and devotion to the forge.

Dwarves who take up the adventuring life might be motivated by a desire for treasure—for its own sake, for a specific purpose, or even out of an altruistic desire to help others. Other dwarves are driven by the command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan’s lost honor, avenge an ancient wrong his or her clan suffered, or earn a new place within the clan after having been exiled. Or a dwarf might search for the axe wielded by a mighty ancestor, lost on the field of battle centuries ago.