Difference between revisions of "Legendary Fusible Sceptre of Impulse"

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Latest revision as of 17:24, 21 October 2023

Club 2 Icon.png

Legendary Fusible Sceptre of Impulse
Club

Accepts Sentience
Simple Weapon Proficiency

Minimum Level: 29
Bound to Account on Acquire
Base DamageGreyQuestion.png: 43.05
Damage: 4.80[1d6+2]+15
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Spellcasting Implement +29: Passive: +29 Implement bonus to Universal Spell Power.
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Kinetic Lore +21%: Passive: Your Force, Physical, and Untyped spells gain a +21% Equipment bonus to their chance to Critical Hit.
  • Impulse +142: Passive: +142 Equipment bonus to Force, Physical, and Untyped Spells Spell Power.
  • Insightful Impulse +71: Passive: +71 Insight bonus to Force, Physical, and Untyped Spells Spell Power.
  • Evocation Focus +5: Passive: +5 Equipment bonus to DC of Evocation spells.
  • Fusible: Something about this item looks incomplete. Perhaps in the future it will be compatible with another item to create a brand-new fusion of the two.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Wood
Hardness: 39 Durability: 340

This magical sceptre is attuned to Force spells.
Base Value: 11,600 Platinum2 Copper 3 lbs