Difference between revisions of "Mirage (Pre U50)"

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Revision as of 12:50, 20 September 2021

Mirage Icon.png

Mirage
Scimitar
Martial Weapon Proficiency

Minimum Level: 10
Bound to Character on Equip
Base DamageGreyQuestion.png: 13.80
Damage: 2[1d6]+5
Damage Types: Slash, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Deception: This weapon is hard to focus upon and this provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 16 Durability: 120

The blade of this scimitar shimmers in and out of focus.
Base Value: 4,002 Platinum 4 lbs
Mirage.png
Where To Find: No longer found with these stats
This item was replaced by SSG in U50. Mirage is the current version.