Maul of Might

From DDO Compendium
The page has not been updated for changes in release U62.
Base Damage

Maul of Might Icon.png

Maul of Might
Maul
Martial Weapon Proficiency

Minimum Level: 4
Bound to Character on Equip
Base DamageGreyQuestion.png: 8.25
Damage: 1d10+2
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Force: This weapon is sheathed in Force. The weapon deals an additional 1d6 Force damage each hit.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 12 Durability: 105

The largest of the hammers, often created with a wedge-shaped head for splitting logs.
Base Value: 1,601 Platinum 2 Gold 10 lbs