Master's Riposte (ML 26)

From DDO Compendium
The page has not been updated for changes in release U62.
Base Damage

Master's Riposte Icon.png

Master's Riposte
Long Sword

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 26
Bound to Character on Equip
Base DamageGreyQuestion.png: 13.20
Damage: 2.50[1d8]+1
Damage Types: Slash, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +1 Enhancement Bonus: Weapons and Shields: +1 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +1 enhancement bonus to Armor Class.
  • Riposte X: When missed by an attack: Deals 10d4 damage to your attacker. Passive: +5 Insight Bonus to Armor Class, +5 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
  • One of the following:
    • Acid: The weapon deals an additional 8d4 Acid damage on each hit.
    • Fire: The weapon deals an additional 8d4 Fire damage on each hit.
    • Cold: The weapon deals an additional 8d4 Cold damage on each hit.
    • Electric: The weapon deals an additional 8d4 Electric damage on each hit.
    • Anarchic 7: This weapon is chaotic and wielded by those who embrace chaos, dealing an additional 7d4 chaos damage on each hit. This effect makes the weapon chaotically aligned. Lawful characters wielding this weapon will suffer one negative level.
    • Axomatic 7:  This weapon is righteous and wielded by those who stand against chaos, dealing an addition 7d4 law damage on each hit. This effect makes the weapon lawfully aligned. Chaotic characters wielding this weapon will suffer one negative level.
    • Sonic: The weapon deals an additional 7d4 Sonic damage on each hit.
    • Force: The weapon deals an additional 6d4 Force damage on each hit.
    • Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d4 good damage on each hit. This effect makes this weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
    • Light: The weapon deals an additional 6d4 Light damage on each hit.
    • Greater Vorpal: Passive: +0.5[W] damage dice.
      On Vorpal Hit: If your target has fewer than 2000 Hit Points, they are Instantly Slain. If your target has above 2000 Hit Points, they take 200 damage.
    • Poison: The weapon deals an additional 7d34 Poison damage on each hit.

Material: This item is made out of: Steel
Hardness: 27 Durability: 240

The most dangerous weapon is not the sword, but the wielder behind it.
Base Value: 10,401 Platinum 5 Gold 4 lbs
Where To Find: