Machination of Madness

From DDO Compendium
Raid Rune Arm 1 Icon.png Machination of Madness
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 27
Bound to Character on Acquire
Enchantments:
Spell Bee Shot Icon.pngBee Shot
Target: Foe, Directional, Breakable
Duration: 6 Seconds
School: Evocation
Spell Resistance: No
Fires bees at enemies. At higher levels more bees are fired. Opponents struck by the bees receive a Fortitude save for half damage.

Charge Tier 1: 2d6+2 + 1d2+1 per ART Level

Charge Tier 2: 2d8+3 + 1d4 per ART Level
Charge Tier 3: 2d10+4 + 1d6 per ART Level
Charge Tier 4: 2d12+5 + 1d8 per ART Level
Charge Tier 5: 2d14+6 + 1d10 per ART Level

In addition, foes struck by the shot take a stack of enraged Bees, which deal 1d4 Piercing Damage every 2 seconds with no save. Enraged Bees may stack up to 20 times, and scales with Spell Power.

Augments: 
Yellow Augment Slot: Empty
Green Augment Slot: Empty

Material: This item is made out of: Force
Hardness: 37 Durability: 445

Description: With this strange device attached to your arm, a whole world of new ideas is open to you. How did you never see the possibilities before?
Base Value: 20,250 Platinum0.25 lbs
Machination of Madness.png
Where To Find: 
This item replaced a different version by SSG in U41. Machination of Madness (Pre U41) is the previous version.