Leopard's Chill

From DDO Compendium
The page has not been updated for changes in release U62.
Base Damage

Leopard's Chill Icon.png

Leopard's Chill
Scimitar
Martial Weapon Proficiency

Minimum Level: 7
Bound to Account on Acquire
Base DamageGreyQuestion.png: 9.20
Damage: 1.5[1d6]+3
Damage Types: Slash, Good, Silver, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +3 Enhancement Bonus: Weapons and Shields: +3 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +3 enhancement bonus to Armor Class.
  • Lesser Evil Outsider Bane: This weapon gains +1 Enhancement Bonus versus Evil Outsider, and deals 1d6 Bane damage against them.
  • Silver Threaded: A complex process involving metallurgy and alchemy can weave silver into cloth so that it bypasses the protective damage reduction of creatures such as lycanthropes and vampires.
  • Freezing Ice: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.)
Augments: 
Purple Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 13 Durability: 110

Base Value: 2,829 Platinum 4 lbs
Leopard's Chill.png
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