Legendary Suppressive Fire

From DDO Compendium
Rune Arm 4 Icon.png Legendary Suppressive Fire
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 29
Absolute Minimum Level: 29
Bound to Account on Acquire
Enchantments:
Spell Fireball Icon.pngCorrupted Exploding Fire Shot
Target: Foe, Directional, Breakable
Duration: Instantaneous
School: Evocation
Spell Resistance: No
Fires an explosive ball of flame that damage your enemies. Opponents struck by the fireball receive a Will save for half damage. At Charge Tier 3 and higher, opponents within the blast have a 25% chance to have a Curse spell cast on them.

Charge Tier 1: 1d6+1 + 1 per ART Level

Charge Tier 2: 2d8+3 + 1d2 per ART Level
Charge Tier 3: 3d10+6 + 1d10 per ART Level
Charge Tier 4: 4d12+10 + 2d8 per ART Level
Charge Tier 5: 5d14+15 + 2d10 per ART Level

  • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
  • Combustion +142: Passive: +142 Equipment bonus to Fire Spell Power.
  • Immunity to Fear: The wearer of this item is immune to all fear effects.
  • Fire Resistance +50: +50 Enhancement bonus to Resist Fire.
  • Tira's Splendor: Provides the Pierce Silver feat, allowing your equipped weapons to break Silver DR.
  • Rune Arm Imbue: Fire VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d10 fire damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments: 
Green Augment Slot: Empty
Adherent of the Mists Set (Legendary): 
  • 5 Pieces Equipped:
+30 Profane Bonus to Physical Resistance Rating.
+30 Profane Bonus to Positive, Negative, and Repair Healing Amplification.
+15 Profane Bonus to Melee and Ranged Power.
+15 Profane Bonus to Universal Spell Power.

Material: This item is made out of: Force
Hardness: 39 Durability: 475

Description: A curious device crafted by some mad Wizard in order to keep the local pests in check.
Base Value: 22,475 Platinum0.25 lbs
Where To Find: The Final Vintage (Legendary), End Chest
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