Hunter of Wilds

From DDO Compendium

Hunter of Wilds Icon.png

Hunter of Wilds
Short Bow
Martial Weapon Proficiency

Minimum Level: 14
Bound to Account on Acquire
Base DamageGreyQuestion.png: 12.60
Damage: 1.80[1d6]+5
Damage Types: Pierce, Chaotic, Magic
Critical Roll: 19 - 20 / x3
Attack Mod: DEX
Damage Mod: DEX

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Trace of Madness: You can almost hear faint, panicked voices when this item is close to you. Perhaps the latent power of this item's hint of madness could be brought out by some catalyst.
  • Elasticity: This bow is strung with special fibers that cause it to occasionally launch more arrows with shocking force. When rolling a 19 or 20 on a ranged attack, your critical multiplier is increased by +1.
  • Anarchic 3: This weapon is chaotic and wielded by those who embrace chaos, dealing an additional 3d6 chaos damage on each hit. This effect makes the weapon chaotically aligned. Lawful characters wielding this weapon will suffer one negative level.
  • Heartseeker I: On Critical Hit: 3d6 piercing damage from weapons with x2 Critical Multiplier, 3d8 piercing damage from weapons with a x3 Critical Multiplier, and 3d10 piercing damage from weapons with a x4 or greater Critical Multiplier.
  • Keen: Passive: base critical threat range of this weapon is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 24 Durability: 205

A bow can be vital to survival in the wild. Still, it cannot stop the menace of isolation, or what follows...
Base Value: 5,603 Platinum 2 lbs
Hunter of Wilds.png
Where To Find: The Madness of Crowds (Heroic), End Chest
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