Difference between revisions of "Syranian Rapier"

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{{FutureInformation|U42}}
{{Template:Weapon
{{Template:Weapon
|name = Syranian Rapier
|name = Syranian Rapier
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|binding = btaoa
|binding = btaoa
|proficiency = Martial
|proficiency = Martial
|basedamagerating = 11.50
|basedamagerating = 13.80
|damage = {{Dice|1.5|1|6||5}}
|damage = {{Dice|2|1|6||5}}
|damagetype = {{DamageType|Pierce|Good|Adamantine|Magic}}
|damagetype = {{DamageType|Pierce|Good|Adamantine|Magic}}
|critprofile = {{ItemCritProfile|18|2}}
|critprofile = {{ItemCritProfile|18|2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  
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* {{Elemental|Electricity||4||Electrifying 4}}
* {{Elemental|Electricity||4||Electrifying 4}}
* {{AlignmentDamage|Holy|4|True}}
* {{AlignmentDamage|Holy|4|True}}
* {{Bane|Construct|4||10}}
* {{Bane|constructs|4||10|Construct Bane 4}}
* {{Augment|Red}}
|emptyaugments={{EmptyAugments|Red}}
|description = This tempered Adamantine weapon eminates subtle electrical power.
|description =  
|droplocation =  
|droplocation ={{RayneCloudPurchase}}
|material = Adamantine
|material = Adamantine
|hardness = 35
|hardness = 35
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|restriction =  
|restriction =  
|sentientexcluded =  
|sentientexcluded =  
|icon =  
|icon = Rapier 3
|image =  
|image =  
|bug =  
|bug =  
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|weight = 2
|weight = 2
|basevalue = {{Price|6302}}
|basevalue = {{Price|6302}}
|otherversions=
* [[Legendary Syranian Rapier]]
}}
}}

Latest revision as of 22:45, 21 October 2023

Rapier 3 Icon.png

Syranian Rapier
Rapier
Martial Weapon Proficiency

Minimum Level: 15
Bound to Account on Acquire
Base DamageGreyQuestion.png: 13.80
Damage: 2[1d6]+5
Damage Types: Pierce, Good, Adamantine, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Electrifying 4: This weapon is sheathed in Electricity. The weapon deals an additional 4d6 Electricity damage each hit.
  • Holy 4: This weapon is wielded by the pure to smite the wicked, dealing an additional 4d6 good damage on each hit. This effect makes this weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
  • Construct Bane 4: This weapon deals 4d10 Bane damage against constructs.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 35 Durability: 195

Base Value: 6,302 Platinum 2 lbs