Difference between revisions of "Shining Wall"

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{{Template:Shield
|name = Shining Wall
|name = Shining Wall
|type = Large Shield
|type = Large Shield
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|damagetype = {{DamageType|Bludgeon|Magic}}
|damagetype = {{DamageType|Bludgeon|Magic}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  

Latest revision as of 17:02, 21 November 2023

Shining Wall Icon.pngShining Wall
Large Shield
Race Absolutely Required: Morninglord (Starter Gear)
General Shield Proficiency
Minimum Level: 15
Bound to Character on Acquire

Shield Bonus: +9
Damage Reduction (DR): 9
Armor Check Penalty: -1
Spell Failure: 15%
Base DamageGreyQuestion.png: 8.93
Damage: 1d8+4
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR
Enchantments:
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Eternal Faith: This ability helps only those who can Turn Undead. Your effective level while Turning is increased by 2, the maximum hit dice you can affect is increased by 2 and the total hit dice you can affect is increased by 4.
  • Vitality +20: Passive: +20 Vitality bonus to Hit Points.
Material: This item is made out of: Magesteel
Hardness: 34 Durability: 210
Base Value: 6,404 Platinum15 lbs
Shining Wall.png
Where To Find: Iconic Starter Gear, Morninglord receive at Level 15