Sheridan's Ruin

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File:Sheridan's Ruin Icon.png Sheridan's Ruin
Rapier
Martial Weapon Proficiency

Minimum Level: 8
Bound to Account on Acquire
Base DamageGreyQuestion.png: 14.95
Damage: 1.50[2d4]+4
Damage Types: Pierce, Magic
Critical Roll: 15 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Keen I: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Steel
Hardness: 15 Durability: 95

Sheridan was a highwayman of little consequence. His blades, on the other hand, are of superb sharpness and balance. A shame he couldn't hold onto them.
Sheridan's Ruin.png
Where To Find: Cult of the Six, Chain End Reward