Difference between revisions of "Macabre Handwraps"

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|binding = btaoa
|binding = btaoa
|proficiency = Martial
|proficiency = Martial
|basedamagerating = 10.50
|basedamagerating = 8.93
|damage = {{Dice|1.5|1|6||5}}
|damage = {{Dice||1|6||5}}
|damagetype = {{DamageType|Bludgeon|Evil|Magic}}
|damagetype = {{DamageType|Bludgeon|Evil|Magic}}
|critprofile = {{ItemCritProfile||3}}
|critprofile = {{ItemCritProfile||3}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  

Latest revision as of 18:54, 21 October 2023

Nightmother's Handwraps Icon.png

Macabre Handwraps
Handwraps
Martial Weapon Proficiency

Minimum Level: 10
Bound to Account on Acquire
Base DamageGreyQuestion.png: 8.93
Damage: 1d6+5
Damage Types: Bludgeon, Evil, Magic
Critical Roll: 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Mother Night's Embrace: This weapon is unholy and imbued with one of the two dieties of Barovia - the Mother Night. This weapon is evil, dealing an additional 3d6 evil damage on each hit.
  • Human Bane 3: This weapon deals 3d10 Bane damage against Human.
  • Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Chilling 3: This weapon is sheathed in Cold. The weapon deals an additional 3d6 Cold damage each hit.
Augments: 
Orange Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 20 Durability: 220

Something about this weapon makes dread seem a little more present.
Base Value: 4,003 Platinum 0.50 lbs
Where To Find: