Difference between revisions of "Ethereal Greatclub"

From DDO Compendium
m (Text replacement - "{{Augment|Red}}" to "{{EmptyAugments|Red}}")
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* {{EnhancementBonus|1}}
* {{EnhancementBonus|1}}
* {{GhostTouch}}
* {{GhostTouch}}
* {{Augment|Red}}
* {{EmptyAugments|Red}}
|description = A subtle mist surrounds this weapon. It is likely quite useful against certain Undead foes that other weapons have a hard time connecting with.
|description = A subtle mist surrounds this weapon. It is likely quite useful against certain Undead foes that other weapons have a hard time connecting with.
|droplocation = {{CollectablePurchase|Ingot|{{Ingredient|Ethereal Ingot}}}}
|droplocation = {{CollectablePurchase|Ingot|{{Ingredient|Ethereal Ingot}}}}

Revision as of 01:21, 7 November 2020

Great Club 1 Icon.png

Ethereal Greatclub
Great Club
Martial Weapon Proficiency

Minimum Level: 2
Bound to Account on Acquire
Base DamageGreyQuestion.png: 6.83
Damage: 1d10+1
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +1 Enhancement Bonus: Weapons and Shields: +1 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +1 enhancement bonus to Armor Class.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
  • Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 10 Durability: 75

A subtle mist surrounds this weapon. It is likely quite useful against certain Undead foes that other weapons have a hard time connecting with.
Base Value: 5 Gold 8 lbs
Ethereal Greatclub.png
Where To Find: