Difference between revisions of "Epic Sceptre of Impulse"

From DDO Compendium
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|emptyaugments={{EmptyAugments|Red}}
|emptyaugments={{EmptyAugments|Red}}
|description = This magical sceptre is attuned to Force spells.
|description = This magical sceptre is attuned to Force spells.
|droplocation = {{CollectablePurchase|Ingot|{{Ingredient|Epic Arcane Ingot|1|Arcane Ingot}}}}
|droplocation = {{CollectablePurchase|Ingot|{{Ingredient|Epic Arcane Ingot}}
|material = Steel
|material = Steel
|hardness = 30
|hardness = 30

Revision as of 15:27, 16 October 2021

{{Template:Weapon |name = Epic Sceptre of Impulse |type = Club |minlevel = 20 |absoluteminlevel = |binding = btaoa |proficiency = Simple |basedamagerating = 13.65 |damage = 2d6+3 |damagetype = Bludgeon, Magic |critprofile = 20 / x2 |attackmod = STR

|damagemod = STR

|enchantments =

  • Spellcasting Implement +20: Passive: +20 Implement bonus to Universal Spell Power.
  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • Kinetic Lore +16%: Passive: Your Force, Physical, and Untyped spells gain a +16% Equipment bonus to their chance to Critical Hit.
  • Impulse +111: Passive: +111 Equipment bonus to Force, Physical, and Untyped Spells Spell Power.
  • Insightful Impulse +55: Passive: +55 Insight bonus to Force, Physical, and Untyped Spells Spell Power.
  • Insightful Wizardry +97: Passive: +97 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes).

|emptyaugments=Augments: 

Red Augment Slot: Empty

|description = This magical sceptre is attuned to Force spells. |droplocation =