Difference between revisions of "Branch of Vile Curses (ML 13)"

From DDO Compendium
m (Text replacement - "{{Augment|Red}}" to "{{EmptyAugments|Red}}")
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* {{SpellPower|Implement|12}}
* {{SpellPower|Implement|12}}
* {{EnhancementBonus|4}}
* {{EnhancementBonus|4}}
* {{EmptyAugments|Red}}
* {{Cursespewing|Improved}}
* {{Cursespewing|Improved}}
* {{SpellPower|Potency|48}}
* {{SpellPower|Potency|48}}
* {{SpellPower|Nullification|72}}
* {{SpellPower|Nullification|72}}
* {{SpellFocus|Necromancy|1}}
* {{SpellFocus|Necromancy|1}}
* {{EmptyAugments|Red}}
|description = Warmbloods are only good for two things. I'll let you guess what those are.<br>-Srass, Lizardfolk Mercenary  
|description = Warmbloods are only good for two things. I'll let you guess what those are.<br>-Srass, Lizardfolk Mercenary  
|droplocation = {{DropLocation|Escape Plan|End Chest||Heroic Normal}}
|droplocation = {{DropLocation|Escape Plan|End Chest||Heroic Normal}}

Revision as of 14:34, 9 November 2020

Quarterstaff 3 Icon.png

Branch of Vile Curses
Quarterstaff
Simple Weapon Proficiency

Minimum Level: 13
Bound to Character on Equip
Base DamageGreyQuestion.png: 7.88
Damage: 1d6+4
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Spellcasting Implement +12: Passive: +12 Implement bonus to Universal Spell Power.
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Improved Cursespewing: On a natural 20 attack, this weapon lashes out with a vengeful curse that confers a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while this curse is active will extend the duration by another 12 seconds.
  • Potency +48: Passive: +48 Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.)
  • Nullification +72: Passive: +72 Equipment bonus to Negative Energy and Poison Spell Power.
  • Necromancy Focus +1: Passive: +1 Equipment bonus to DC of Necromancy spells.
  • Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Wood
Hardness: 18 Durability: 160

Warmbloods are only good for two things. I'll let you guess what those are.
-Srass, Lizardfolk Mercenary
Base Value: 5,200 Platinum1 Copper 4 lbs
Branch of Vile Curses.png
Where To Find: Escape Plan (Heroic Normal), End Chest