Broken Oar (ML 16)

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Broken Oar Icon.png

Broken Oar
Quarterstaff
Simple Weapon Proficiency

Minimum Level: 16
Bound to Account on Acquire
Base DamageGreyQuestion.png: 12.08
Damage: 1.75[1d6]+5
Damage Types: Bludgeon, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Bleeding 4: This weapon is cruelly sharp and will do an additional 4d8 damage to targets that are vulnerable to bleeding.
  • Impact I: Passive: The base critical threat range is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doublestrike +9%: This item grants a +9% Enhancement bonus to activate a doublestrike on your melee attacks.
  • Felling The Oak: On a natural 20 that is confirmed as a critical hit, this weapon will trip your opponent, forcing them to fall prone. There is no save against this effect.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • Densewood: One of the most important products of the forests of Aerenal, densewood is a strong, hard, heavy wood similar to iron in its properties.

Material: This item is made out of: Densewood
Hardness: 19 Durability: 145

You're pretty sure this was an oar once. It doesn't do much to propel a ship now, but at least you can smack your foes with the pointy end.
Base Value: 6,401 Platinum 2 lbs
Broken Oar.png
Where To Find: