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  • Flawless White Dragonscale Robe (Tier 2) (category Items with Cold Resistance)
    deflect enemy attacks. This item provides a +8 Shield bonus to Armor Class. It does not shack with an equipped shield. Superior Cold Resistance: +40 Enhancement
    987 bytes (0 words) - 22:40, 29 April 2022
  • Ferrocrystal Light Pick (category Weapons using Strength for Damage)
    on Acquire Base Damage: 5.18 Damage: 1d4+2 Damage Types: Pierce, Cold Iron, Magic, Crystal Critical Roll: 20 / x4 Attack Mod: STR Damage Mod: STR Enchantments: 
    1,016 bytes (0 words) - 14:11, 21 October 2023
  • Cloak of Troll's Resistance (Pre U48 Patch 2) (category Items that have been Discontinued)
    Enchantments:  Yellow Slot - Topaz of Cold Resistance 10: This item absorbs the first 10 points of Cold damage per attack that the wearer would normally take
    936 bytes (0 words) - 00:55, 10 December 2020
  • Update 50.4 (section Items)
    on ranged attacks and harmful spellcasts. Void, the Endless Cold is now dealing Cold damage again. A variety of tooltip errors have been fixed with Set
    3 KB (438 words) - 17:45, 15 October 2021
  • Update 53.1 (section Items)
    Form since that ability no longer exists Storm's Eye in Frenzied Berserker now increases flat damage by 1 per stack instead of just melee damage Great White
    7 KB (1,152 words) - 02:19, 7 April 2022
  • Devout Handwraps (category Items that Bypass Damage Reduction)
    Character on Equip Base Damage: 6.83 Damage: 1d6+3 Damage Types: Bludgeon, Good, Silver Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: 
    994 bytes (0 words) - 02:58, 21 October 2023
  • The Mad Lute (category Items that Bypass Damage Reduction)
    Bound to Character on Equip Base Damage: 14.70 Damage: 2d8+5 Damage Types: Bludgeon, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Critical Roll: 20 / x2
    1 KB (0 words) - 22:19, 21 October 2023
  • Terminus (Pre U41) (category Items that have been Discontinued)
    Bonus: +25 Damage Reduction (DR): 21 Max Dex Bonus: 2 Armor Check Penalty: -9 Spell Failure: 50% Attack Penalty: -2 Base Damage: 30.98 Damage: 3d10+13 Damage
    1,015 bytes (0 words) - 01:37, 1 November 2023
  • Witching Hour (category Weapons using Strength for Damage)
    on Equip Base Damage: 8.40 Damage: 1.25[1d6]+4 Damage Types: Bludgeon, Adamantine, Magic Critical Roll: 20 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: 
    917 bytes (0 words) - 23:20, 21 October 2023
  • as-is. Specialty scripted quest items remain as-is. Old event items that have been retired remain as-is. Crafted items that gain minimum levels when they
    13 KB (1,929 words) - 11:42, 19 October 2023
  • Swimming and +2 Cold Spell Power per Cleric level. Your cold spells will use Positive Spell Power if it is higher. Your healing spells will use Cold Spell Power
    11 KB (87 words) - 01:28, 20 September 2020
  • 3 Red Augment Slot None Void, the Endless Cold Long Bow 29 +15 Enhancement Bonus Frozen Aether Cold +9 Cold Vulnerability Conjure Ice Arrow (CL 29) - 1/1
    2 KB (27 words) - 19:54, 15 September 2023
  • inflicting a bleed effect on targets vulnerable to bleeding. This bleed does 2d10 damage per stack every two seconds, last for 20 seconds, and can stack up
    1 KB (27 words) - 15:50, 25 November 2020

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