Difference between revisions of "Epic Periron's Talon"

From DDO Compendium
m (Text replacement - "* {{DropLocation|" to "{{DropLocation|")
Line 20: Line 20:
|description =  
|description =  
|droplocation =  
|droplocation =  
* {{DropLocation|Temple of Elemental Evil Part One|End Chest||Epic}}
{{DropLocation|Temple of Elemental Evil Part One|End Chest||Epic}}
* {{DropLocation|Temple of Elemental Evil Part One|Rare Encounter Chests||Epic}}
{{DropLocation|Temple of Elemental Evil Part One|Rare Encounter Chests||Epic}}
* {{DropLocation|Temple of Elemental Evil Part Two|End Chest||Epic}}
{{DropLocation|Temple of Elemental Evil Part Two|End Chest||Epic}}
* {{DropLocation|Temple of Elemental Evil Part Two|Rare Encounter Chests||Epic}}
{{DropLocation|Temple of Elemental Evil Part Two|Rare Encounter Chests||Epic}}
* {{DropLocation|Temple of Elemental Evil Part Two|Pyramid Chest||Epic}}
{{DropLocation|Temple of Elemental Evil Part Two|Pyramid Chest||Epic}}
|material = Adamantine
|material = Adamantine
|hardness = 37
|hardness = 37

Revision as of 03:24, 24 February 2020

Periron's Talon Icon.png

Epic Periron's Talon
Heavy Pick

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 26
Bound to Account on Acquire
Base DamageGreyQuestion.png: 28.18
Damage: 5[1d6]+7
Damage Types: Pierce, Magic
Critical Roll: 20 / x4
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
  • Greater Construct Bane: This weapon gains +4 Enhancement Bonus versus Construct, and deals 3d6 Bane damage against them.
  • Epic Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC Strength or Dexterity DC: 35 check or be knocked down. The target will then be force to make Balance DC: 16 checks to recover from the effect.
  • Greater Flaming Blast: This weapon is sheathed in Fire. The weapon deals an additional 4d10 Fire damage each hit. In addition, critical hits deal an additional 4d10 Fire damage for weapons with a x2 critical multiplier, 6d10 for a x3 critical multiplier and 8d10 for a x4 multiplier.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.

Material: This item is made out of: Adamantine
Hardness: 37 Durability: 235

Base Value: 10,720 Platinum 6 lbs
Where To Find: Temple of Elemental Evil Part One (Epic), End Chest

Temple of Elemental Evil Part One (Epic), Rare Encounter Chests Temple of Elemental Evil Part Two (Epic), End Chest Temple of Elemental Evil Part Two (Epic), Rare Encounter Chests Temple of Elemental Evil Part Two (Epic), Pyramid Chest