Difference between revisions of "Legendary Shining Reliquary Light Pick"

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(Created page with "{{FutureInformation|U61}}{{Template:Weapon |name = Legendary Shining Reliquary Light Pick |type = Light Pick |minlevel = 32 |absoluteminlevel = |binding = btaoa |proficiency = Martial |basedamagerating = 58.08 |damage = {{Dice|5|1|4|2|15}} |damagetype = {{DamageType|Pierce|Magic}} |critprofile = {{ItemCritProfile||4}} |attackmod = {{WeaponMod|STR}} |damagemod = {{WeaponMod|STR}} |enchantments = * {{EnhancementBonus|15}} * {{Destruction|Improved}} * {{Elemental|Light|Co...")
 
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* {{EnhancementBonus|15}}
* {{EnhancementBonus|15}}
* {{Destruction|Improved}}
* {{Destruction|Improved}}
* {{Elemental|Light|Coruscating|4}}
* {{Elemental|Light|Coruscating|6}}
* {{Elemental|Light|Critical|10||Blazing 10}}
* {{Elemental|Light|Critical|15||Blazing 15}}
* {{Bane|Evil Outsiders|4||10|Evil Outsider Bane 4}}
* {{Bane|Evil Outsiders|6||10|Evil Outsider Bane 6}}
|description = This shining weapon is a relic of a bygone age.
|description = This shining weapon is a relic of a bygone age.
|droplocation =  
|droplocation =  

Revision as of 19:30, 27 July 2023

The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U61 goes live.

Light Pick 1 Icon.png

Legendary Shining Reliquary Light Pick
Light Pick

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 32
Bound to Account on Acquire
Base DamageGreyQuestion.png: 58.08
Damage: 5[1d4+2]+15
Damage Types: Pierce, Magic
Critical Roll: 20 / x4
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Improved Destruction: On hit: Your target gains a stack of Armor Destruction. (-1 Penalty to Armor Class, -1% of its Fortification. 20 Second duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Coruscating 6: This effect causes the edges of this weapon to coruscate, dealing 6d6 Light damage on each hit.
  • Blazing 15: This weapon deals 15d6 Light Damage on Critical Hit.
  • Evil Outsider Bane 6: This weapon deals 6d10 Bane damage against Evil Outsiders.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments: 
Orange Augment Slot: Empty
Purple Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 42 Durability: 385

This shining weapon is a relic of a bygone age.
Base Value: 12,800 Platinum 4 Gold 3 lbs
Shining Reliquary Light Pick.png
Related Items: