Difference between revisions of "Macabre Scimitar"

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(Created page with "{{Template:Weapon |name = Macabre Scimitar |type = Scimitar |minlevel = 10 |absoluteminlevel = |binding = btcoa |proficiency = Martial |basedamagerating = 11.50 |damage = {{D...")
 
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|minlevel = 10
|minlevel = 10
|absoluteminlevel =  
|absoluteminlevel =  
|binding = btcoa
|binding = btaoa
|proficiency = Martial
|proficiency = Martial
|basedamagerating = 11.50
|basedamagerating = 11.50
|damage = {{Dice|1.5|1|6||5}}
|damage = {{Dice|1.5|1|6||5}}
|damagetype = {{DamageType|Bludgeon|Magic}}
|damagetype = {{DamageType|Pierce|Evil|Magic}}
|critprofile = {{ItemCritProfile|18|2}}
|critprofile = {{ItemCritProfile|18|2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{WeaponMod|STR}}
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|enchantments =  
|enchantments =  
* {{EnhancementBonus|5}}
* {{EnhancementBonus|5}}
* {{SpellFocus|Mastery|2}}
* {{MotherNightsEmbrace}}
* {{SpellFocus|Mastery|1|Insight}}
* {{Bane|Human|3||10}}
* {{SpellPenetration|4}}
* {{Vampirism|Dice|1}}
* {{SpellPenetration|2|Insight}}
* {{Elemental|Cold||3||Chilling 3}}
|emptyaugments={{EmptyAugments|Orange}}
|description = Something about this weapon makes dread seem a little more present.
|description = Something about this weapon makes dread seem a little more present.
|droplocation =  
|droplocation =  
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|weight = 4
|weight = 4
|basevalue = {{Price|4002}}
|basevalue = {{Price|4002}}
|emptyaugments = {{EmptyAugments|Orange}}
|itemsets =
}}
}}

Revision as of 16:28, 5 October 2021

Macabre Scimitar Icon.png

Macabre Scimitar
Scimitar
Martial Weapon Proficiency

Minimum Level: 10
Bound to Account on Acquire
Base DamageGreyQuestion.png: 11.50
Damage: 1.5[1d6]+5
Damage Types: Pierce, Evil, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Mother Night's Embrace: This weapon is unholy and imbued with one of the two dieties of Barovia - the Mother Night. This weapon is evil, dealing an additional 3d6 evil damage on each hit.
  • Human Bane 3: This weapon deals 3d10 Bane damage against Human.
  • Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Chilling 3: This weapon is sheathed in Cold. The weapon deals an additional 3d6 Cold damage each hit.
Augments: 
Orange Augment Slot: Empty

Material: This item is made out of: Steel
Hardness: 20 Durability: 160

Something about this weapon makes dread seem a little more present.
Base Value: 4,002 Platinum 4 lbs
Where To Find: