Difference between revisions of "Epic Ethereal Light Hammer"

From DDO Compendium
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|binding = btaoa
|binding = btaoa
|proficiency = Martial
|proficiency = Martial
|basedamagerating = 14.18
|basedamagerating = 11.55
|damage = {{Dice|3|1|4||6}}
|damage = {{Dice|2|1|4||6}}
|damagetype = {{DamageType|Bludgeon|Adamantine|Magic}}
|damagetype = {{DamageType|Bludgeon|Adamantine|Magic}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
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|droplocation = {{CollectablePurchase|Ingot|{{Ingredient|Epic Ethereal Ingot|1|Ethereal Ingot}}}}
|droplocation = {{CollectablePurchase|Ingot|{{Ingredient|Epic Ethereal Ingot|1|Ethereal Ingot}}}}
|material = Adamantine
|material = Adamantine
|hardness = 20
|hardness = 40
|durability = 50
|durability = 250
|update = 44
|update = 44
|details =  
|details =  
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|replaced =  
|replaced =  
|weight = 2
|weight = 2
|basevalue = {{Price|300|1}}
|basevalue = {{Price|8300|1}}
}}
}}

Revision as of 16:52, 27 August 2021

Light Hammer 2 Icon.png

Epic Ethereal Light Hammer
Light Hammer

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 20
Bound to Account on Acquire
Base DamageGreyQuestion.png: 11.55
Damage: 2[1d4]+6
Damage Types: Bludgeon, Adamantine, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • Impactful 4: This effect causes the edges of this weapon to ripple with force, dealing 4d6 force damage on each hit.
  • Ghostbane 4: This weapon is attuned specifically to hunt ethereal monsters, dealing an additional 4d10 bane damage vs. Undead monsters.

    Passive: The Weapon has Ghost Touch and bypasses ethereal monster's 50% chance to evade bane damage.
  • Weaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its fortification for the next 20 seconds. This effect does not stack with itself.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 40 Durability: 250

A subtle mist surrounds this weapon. It is likely quite useful against certain Undead foes that other weapons have a hard time connecting with.
Base Value: 8,300 Platinum 1 Gold 2 lbs
Ethereal Light Hammer.png
Where To Find: