Difference between revisions of "Fangs of the Wild Hunt"

From DDO Compendium
m (Text replacement - "{{Augment|Red}}" to "{{EmptyAugments|Red}}")
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{{Template:Weapon
{{Template:Weapon
|name = Fangs of the WIld Hunt
|name = Fangs of the Wild Hunt
|type = Handwraps
|type = Collar
|minlevel = 2
|minlevel = 2
|absoluteminlevel =  
|absoluteminlevel =  
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* {{EnhancementBonus|2}}
* {{EnhancementBonus|2}}
* {{Frostbite}}
* {{Frostbite}}
* {{Elemental|Cold||1||Chilling 1}}
* {{Elemental|Cold||2||Chilling 2}}
* {{Speed|15||5}}
* {{Speed|15||5}}
* {{Doublestrike|2}}
* {{Doublestrike|4}}
* {{EmptyAugments|Red}}
|emptyaugments= {{EmptyAugments|Red}}
|description =  
|description = Guard dogs have been used throughout Barovia over the years, grim reminders that none are welcome.
|droplocation =  
|droplocation =  
|material = Bone
|material = Bone
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|restriction =  
|restriction =  
|sentientexcluded =  
|sentientexcluded =  
|icon =  
|icon = Hound of the Night
|image =  
|image = Fangs of the Wild Hunt
|bug =  
|bug =  
|replaced =  
|replaced =  
|weight = 0.50
|weight = 0.50
|basevalue = {{Price|803}}
|basevalue = {{Price|803}}
|otherversions=
* [[Legendary Fangs of the Wild Hunt]]
}}
}}

Revision as of 19:14, 10 November 2020

Hound of the Night Icon.png

Fangs of the Wild Hunt
Collar
Exotic Weapon Proficiency

Minimum Level: 2
Bound to Account on Acquire
Base DamageGreyQuestion.png: 9.45
Damage: 2[1d6]+2
Damage Types: Bludgeon, Adamantine
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Chilling 2: This weapon is sheathed in Cold. The weapon deals an additional 2d6 Cold damage each hit.
  • Speed +15%: +15% Enhancement bonus to Movement speed and +5% bonus to Attack speed.
  • Doublestrike +4%: This item grants a +4% Enhancement bonus to activate a doublestrike on your melee attacks.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Bone
Hardness: 15 Durability: 140

Guard dogs have been used throughout Barovia over the years, grim reminders that none are welcome.
Base Value: 803 Platinum 0.50 lbs