Difference between revisions of "Spinal Tap"

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m (Text replacement - "{{Template:Weapon" to "{{UpdateChanged|U62|Base Damage|U62 Weapon Changes}}{{Template:Weapon")
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{{UpdateChanged|U62|Base Damage|U62 Weapon Changes}}{{Template:Weapon
{{Template:Weapon
|name = Spinal Tap
|name = Spinal Tap
|type = Bastard Sword
|type = Bastard Sword
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|proficiency = Exotic
|proficiency = Exotic
|basedamagerating = 13.80
|basedamagerating = 13.80
|damage = {{Dice|1.5|1|11||3}}
|damage = {{Dice||1|11||3}}
|damagetype = {{DamageType|Pierce|Magic}}
|damagetype = {{DamageType|Pierce|Magic}}
|critprofile = {{ItemCritProfile|19|3}}
|critprofile = {{ItemCritProfile|19|3}}

Revision as of 01:02, 11 October 2023

Spinal Tap Icon.png

Spinal Tap
Bastard Sword
Exotic Weapon Proficiency

Minimum Level: 7
Bound to Account on Acquire
Base DamageGreyQuestion.png: 13.80
Damage: 1d11+3
Damage Types: Pierce, Magic
Critical Roll: 19 - 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +3 Enhancement Bonus: Weapons and Shields: +3 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +3 enhancement bonus to Armor Class.
  • Lesser Human Bane: This weapon gains +1 Enhancement Bonus versus Human, and deals 1d6 Bane damage against them.
  • Hemorrhaging: This weapon is incredibly sharp and will do an additional 2d8 damage to targets that are vulnerable to bleeding.
  • Puncturing: Critical hits by this weapon deal an extra 1d6 points of Constitution damage from blood loss.
  • Wounding: A wounding weapons deals 1point of Constitution damage from blood loss when it hits a creature. Creatures immune to critical hits are immune to the Constitution damage dealt by this weapons.
Augments: 
Purple Augment Slot: Empty

Material: This item is made out of: Bone
Hardness: 15 Durability: 130

Base Value: 2,820 Platinum 6 lbs
Where To Find: