Difference between revisions of "Acid Arrow SLA"

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|activationcost=
|cooldown=
|cooldown=
|benefitline={{EnhancementSLA|Acid Arrow}}
|benefitline={{EnhancementSLA|Melf's Acid Arrow|||||True|True}}
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|rank3activationcost=4 Spell Points
|rank3activationcost=4 Spell Points
|tree1name=Earth Savant
|tree1name=Earth Savant
|tree1icon=Spell Acid Arrow
|tree1icon=Spell Melf's Acid Arrow
|tree1requirements={{EnhItemReq|Earth Savant|Acid Arrow|20|
|tree1requirements={{EnhItemReq|Earth Savant|Acid Arrow|20|
* Acid Spray
* Acid Spray
* Sorcerer 4}}
* Sorcerer 4}}
}}
}}

Latest revision as of 00:24, 11 February 2022

Spell Melf's Acid Arrow Icon.png

Acid Arrow

Ranks: 3
Points (per rank): 1
Benefits:

Spell Melf's Acid Arrow Icon.pngSpell-Like Ability:
Melf's Acid Arrow
Metamagic: Empower, Eschew Materials, Intensify, Maximize, Quicken

Deals 1d6 acid damage caster level to a target with a magical arrow of acid dealing damage 3 times over 6 seconds. The arrow has double spell range.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 8 Spell Points
  • Cooldown: 15 Seconds
Rank 2:
  • Activation Cost: 6 Spell Points
  • Cooldown: 10 Seconds
Rank 3:
  • Activation Cost: 4 Spell Points
  • Cooldown: 5 Seconds
Requirements
Spell Melf's Acid Arrow Icon.png

Earth Savant - Acid Arrow

  • 20 Points spent in Tree
  • Acid Spray
  • Sorcerer 4