Difference between revisions of "Template:Armor"
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{{#if: {{{update|}}} | [[Category:Update {{{update|}}} Loot]] | [[Category:Items without an Update]]}} | {{#if: {{{update|}}} | [[Category:Update {{{update|}}} Loot]] | [[Category:Items without an Update]]}} | ||
{{#if: {{{minlevel|}}}|[[Category:Minimum Level {{{minlevel}}} Items]]|[[Category:Items with No Minimum Level]]}} | {{#if: {{{minlevel|}}}|[[Category:Minimum Level {{{minlevel}}} Items]]|[[Category:Items with No Minimum Level]]}} | ||
[[Category:Shield]] | |||
</includeonly> | </includeonly> |
Revision as of 20:58, 5 June 2018
{{Template:Armor |name = |type = |minlevel = |binding = |proficiency = |dexarmorbonus = |armorbonus = |maxdex = |armorcheckpenalty = |spellfailure = |enchantments = |description = |droplocation = |material = |hardness = |durability = |update = |details = |upgradeable = |restriction = }}
Armor[edit]
This template is used to render information about armor. Examples of the Template in Use: Docent of the Tomb and Robe of Duality.
Usage[edit]
Parameter Documentation | |
name | The name of the armor. |
type | What type of armor is it. Specifying Docent here adds some Docent specific descriptions. |
minlevel | Enter the minimum level required for the armor, or leave blank if there is none. |
binding | How is this armor bound - leave blank it is unbound. Possible Values:
|
proficiency | Enter the proficiency needed to wield this weapon Possible Values:
|
dexarmorbonus | Enter the Armor Bonus w/Dex shown in the examine window. |
armorbonus | Enter the armor bonus as shown on the examine window. If this is a docent, use Template:DocentArmorBonus to get the special formatting. |
maxdex | Enter the Max Dex Bonus shown on the examine window. |
armorcheckpenalty | Enter the Armor Check Penalty, as shown on the examine window. |
spellfailure | Enter the Spell Failure percent as shown on the examine window. |
enchantments | These are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. |
description | Enter the description that is on the examine window at the bottom. |
droplocation | This specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk. |
material | Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). |
hardness | Enter the hardness shown in the examine window. |
durability | Enter the maximum durability value shown in the examine window. |
update | Which update was this item added to the game in. |
details | Enter any details that a player may need to know about this (i.e. if not working correctly, etc). |
upgradeable | If this item is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. |
restriction | This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use Template:ItemRequiredTrait. If there is a race restriction, use Template:ItemRestrictedRace. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.