Difference between revisions of "Template:Shield"
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<pre> | <pre> | ||
{{Template:Shield | {{Template:Shield | ||
|name = | |name = | ||
|type = | |type = | ||
| | |minlevel = | ||
| | |binding = | ||
| | |proficiency = | ||
|shieldbonus = | |shieldbonus = | ||
| | |maxdex = | ||
|armorcheckpenalty = | |armorcheckpenalty = | ||
| | |spellfailure = | ||
| | |dr = | ||
|basedamagerating = | |basedamagerating = | ||
|damage = | |damage = | ||
|damagetype = | |damagetype = | ||
|critprofile = | |critprofile = | ||
|attackmod = | |attackmod = | ||
|damagemod = | |damagemod = | ||
|enchantments = | |enchantments = | ||
| | |description = | ||
| | |droplocation = | ||
| | |material = | ||
| | |hardness = | ||
| | |durability = | ||
| | |update = | ||
|details = | |details = | ||
|upgradeable = | |upgradeable = | ||
|restriction= <If there is a restriction, use | |restriction= | ||
}}</pre> | |||
{{TemplateDocumentation | |||
|name = Shield | |||
|description = This template is used to render information about a shield. Examples of the Template in Use: [[Interogator's Shield]]. | |||
|usesnamedparameters = true | |||
|parameter1name = name | |||
|parameter1description = The name of the shield. | |||
|parameter1values = | |||
|parameter2name = type | |||
|parameter2description = What type of shield is it. | |||
|parameter2values = | |||
|parameter3name = minlevel | |||
|parameter3description = Enter the minimum level required for the shield, or leave blank if there is none. | |||
|parameter3values = | |||
|parameter4name = binding | |||
|parameter4description = How is this shield bound - leave blank it is unbound. | |||
|parameter4values = | |||
* btc for Bound to Character | |||
* bta for Bound to Account | |||
* btcoe for Bound to Character on Equip | |||
* btcoa for Bound to Character on Acquire | |||
* btaoe for Bound to Account on Equip | |||
* btaoa for Bound to Account on Acquire | |||
|parameter5name = proficiency | |||
|parameter5description = Enter the proficiency needed to wield this weapon | |||
|parameter5values = | |||
* General | |||
* Tower | |||
|parameter6name = shieldbonus | |||
|parameter6description = Enter the Shield bonus as shown on the examine window. | |||
|parameter6values = | |||
|parameter7name = maxdex | |||
|parameter7description = Enter the Max Dex Bonus shown on the examine window. | |||
|parameter7values = | |||
|parameter8name = armorcheckpenalty | |||
|parameter8description = Enter the Armor Check Penalty, as shown on the examine window. | |||
|parameter8values = | |||
|parameter9name = spellfailure | |||
|parameter9description = Enter the Spell Failure percent as shown on the examine window. | |||
|parameter9values = | |||
|parameter10name = dr | |||
|parameter10description = Enter the amount and type of damage reduction he shield does as shown in the examine window. | |||
|parameter10values = | |||
|parameter11name = basedamagerating | |||
|parameter11description = Enter the base damage rating, as shown on the examine pane. | |||
|parameter11values = | |||
|parameter12name = damage | |||
|parameter12description = Enter the damage dice possible. Use [[Template:Dice]] to enter the information. | |||
|parameter12values = | |||
|parameter13name = damagetype | |||
|parameter13description =Enter the types of damage this shield does. Use [[Template:DamageType]] to specify this. | |||
|parameter13values = | |||
|parameter14name = critprofile | |||
|parameter14description = Enter the critical profile, as shown on the examine pane. | |||
|parameter14values = | |||
|parameter15name = attackmod | |||
|parameter15description = Enter the base ability that modifies the attack roll on the sheild. Use [[Template:WeaponMod]] to specify this. | |||
|parameter15values = | |||
|parameter16name = damagemod | |||
|parameter16description = Enter the base ability that modifies the damage roll on the shield. Use [[Template:WeaponMod]] to specify this. | |||
|parameter16values = | |||
|parameter17name = enchantments | |||
|parameter17description = These are a bulleted list of templates (each on its own line starting with an asterisk) found in [[:Category:Item_Enchantment_Template|Enchantment Templates]]. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. | |||
|parameter17values = | |||
|parameter18name = description | |||
|parameter18description = Enter the description that is on the examine window at the bottom. | |||
|parameter18values = | |||
|parameter19name = droplocation | |||
|parameter19description = This specifies information on where this drops. Use [[Template:DropLocation]] to specify it. IF there is more than one, put each on its own line starting with an asterisk. | |||
|parameter19values = | |||
|parameter20name = material | |||
|parameter20description = Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). | |||
|parameter20values = | |||
|parameter21name = hardness | |||
|parameter21description = Enter the hardness shown in the examine window. | |||
|parameter21values = | |||
|parameter22name = durability | |||
|parameter22description = Enter the maximum durability value shown in the examine window. | |||
|parameter22values = | |||
|parameter23name = update | |||
|parameter23description = Which update was this item added to the game in. | |||
|parameter23values = | |||
|parameter24name = details | |||
|parameter24description = Enter any details that a player may need to know about this (i.e. if not working correctly, etc). | |||
|parameter24values = | |||
|parameter25name = upgradeable | |||
|parameter25description = If this item is upgradeable, use [[Template:ItemUpgrade]]. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. | |||
|parameter25values = | |||
|parameter26name = restriction | |||
|parameter26description = This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use [[Template:RequiredTrait]]. If there is a race restriction, use [[Template:RestrictedRace]]. | |||
|parameter26values = | |||
}} | }} | ||
</noinclude> | </noinclude> | ||
<table class="item-table background-color"> | <table class="item-table background-color"> |
Revision as of 17:19, 15 May 2018
{{Template:Shield |name = |type = |minlevel = |binding = |proficiency = |shieldbonus = |maxdex = |armorcheckpenalty = |spellfailure = |dr = |basedamagerating = |damage = |damagetype = |critprofile = |attackmod = |damagemod = |enchantments = |description = |droplocation = |material = |hardness = |durability = |update = |details = |upgradeable = |restriction= }}
Shield[edit]
This template is used to render information about a shield. Examples of the Template in Use: Interogator's Shield.
Usage[edit]
Parameter Documentation | |
name | The name of the shield. |
type | What type of shield is it. |
minlevel | Enter the minimum level required for the shield, or leave blank if there is none. |
binding | How is this shield bound - leave blank it is unbound. Possible Values:
|
proficiency | Enter the proficiency needed to wield this weapon Possible Values:
|
shieldbonus | Enter the Shield bonus as shown on the examine window. |
maxdex | Enter the Max Dex Bonus shown on the examine window. |
armorcheckpenalty | Enter the Armor Check Penalty, as shown on the examine window. |
spellfailure | Enter the Spell Failure percent as shown on the examine window. |
dr | Enter the amount and type of damage reduction he shield does as shown in the examine window. |
basedamagerating | Enter the base damage rating, as shown on the examine pane. |
damage | Enter the damage dice possible. Use Template:Dice to enter the information. |
damagetype | Enter the types of damage this shield does. Use Template:DamageType to specify this. |
critprofile | Enter the critical profile, as shown on the examine pane. |
attackmod | Enter the base ability that modifies the attack roll on the sheild. Use Template:WeaponMod to specify this. |
damagemod | Enter the base ability that modifies the damage roll on the shield. Use Template:WeaponMod to specify this. |
enchantments | These are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. |
description | Enter the description that is on the examine window at the bottom. |
droplocation | This specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk. |
material | Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). |
hardness | Enter the hardness shown in the examine window. |
durability | Enter the maximum durability value shown in the examine window. |
update | Which update was this item added to the game in. |
details | Enter any details that a player may need to know about this (i.e. if not working correctly, etc). |
upgradeable | If this item is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. |
restriction | This is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use Template:RequiredTrait. If there is a race restriction, use Template:RestrictedRace. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
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[[Category:{{{type}}}]] [[Category:Minimum Level {{{minlevel}}} Items]]