Difference between revisions of "Template:Shield"

From DDO Compendium
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<noinclude>
<noinclude>
== How To Use This Template ==
All shields on this wiki should start with a blank page containing the following:
<pre>
<pre>
{{Template:Shield
{{Template:Shield
|name = <Name of the item>
|name =
|type = <Type of shield>
|type =
|proficiency = <Proficiency>
|minlevel =
|minlevel = <minimum level
|binding =
|binding = <Blank for Unbound or one of: BtC = Bound to Character, BtA = Bound to Account, BtCoE = Bound to Character on Equip, BtCoA = Bound to Character on Aquire, BtAoE = Bound to Account on Equip, BtAoA = Bound to Account on Aquire>
|proficiency =
|shieldbonus = <Shield Bonus>
|shieldbonus =
|dr = <damage reduction>
|maxdex =
|armorcheckpenalty = <Armor Check Penalty>
|armorcheckpenalty =  
|maxdex = <Maximum Dexterity Bonus>
|spellfailure =  
|spellfailure = <Spell Failure Percent>
|dr =  
|basedamagerating = <Base Damage Rating>
|basedamagerating =  
|damage = <Damage amount using template:Dice>
|damage =  
|damagetype = <Types of damage using template:DamageType>
|damagetype =  
|critprofile = <Critical Profile>
|critprofile =  
|attackmod = <Attack modifier using template:WeaponMod>
|attackmod =  
|damagemod = <Damage modifier using template:WeaponMod>
|damagemod =  
|enchantments = <Lead each new line of Enchantments with an Asterisk>
|enchantments =  
|material = <Material it is made of>
|description =  
|hardness    = <Hardness>
|droplocation =  
|durability  = <durability>
|material =  
|description = <Description>
|hardness =  
|update = <What update this was in>
|durability =
|droplocation = <Where this drops, using template:droplocation, if there is more than one, put on a new line and lead each with and asterisk>
|update =  
|details =  
|details =  
|upgradeable =
|upgradeable =
|restriction= <If there is a restriction, use either template:restrictedtrait or template:requiredrace
|restriction=  
}}</pre>
{{TemplateDocumentation
|name = Shield
|description = This template is used to render information about a shield.  Examples of the Template in Use: [[Interogator's Shield]].
|usesnamedparameters = true
|parameter1name = name
|parameter1description = The name of the shield.
|parameter1values =
|parameter2name = type
|parameter2description = What type of shield is it.
|parameter2values =
|parameter3name = minlevel
|parameter3description = Enter the minimum level required for the shield, or leave blank if there is none.
|parameter3values =
|parameter4name = binding
|parameter4description = How is this shield bound - leave blank it is unbound.
|parameter4values =
* btc for Bound to Character
* bta for Bound to Account
* btcoe for Bound to Character on Equip
* btcoa for Bound to Character on Acquire
* btaoe for Bound to Account on Equip
* btaoa for Bound to Account on Acquire
|parameter5name = proficiency
|parameter5description = Enter the proficiency needed to wield this weapon
|parameter5values =
* General
* Tower
|parameter6name = shieldbonus
|parameter6description = Enter the Shield bonus as shown on the examine window.
|parameter6values =
|parameter7name = maxdex
|parameter7description = Enter the Max Dex Bonus shown on the examine window.
|parameter7values =
|parameter8name = armorcheckpenalty
|parameter8description = Enter the Armor Check Penalty, as shown on the examine window.
|parameter8values =
|parameter9name = spellfailure
|parameter9description = Enter the Spell Failure percent as shown on the examine window.
|parameter9values =
|parameter10name = dr
|parameter10description = Enter the amount and type of damage reduction he shield does as shown in the examine window.
|parameter10values =
|parameter11name = basedamagerating
|parameter11description = Enter the base damage rating, as shown on the examine pane.
|parameter11values =
|parameter12name = damage
|parameter12description = Enter the damage dice possible.  Use [[Template:Dice]] to enter the information.
|parameter12values =
|parameter13name = damagetype
|parameter13description =Enter the types of damage this shield does.  Use [[Template:DamageType]] to specify this.
|parameter13values =
|parameter14name = critprofile
|parameter14description = Enter the critical profile, as shown on the examine pane.
|parameter14values =
|parameter15name = attackmod
|parameter15description = Enter the base ability that modifies the attack roll on the sheild.  Use [[Template:WeaponMod]] to specify this.
|parameter15values =
|parameter16name = damagemod
|parameter16description = Enter the base ability that modifies the damage roll on the shield.  Use [[Template:WeaponMod]] to specify this.
|parameter16values =
|parameter17name = enchantments
|parameter17description = These are a bulleted list of templates (each on its own line starting with an asterisk) found in [[:Category:Item_Enchantment_Template|Enchantment Templates]].  If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added.
|parameter17values =
|parameter18name = description
|parameter18description = Enter the description that is on the examine window at the bottom.
|parameter18values =
|parameter19name = droplocation
|parameter19description = This specifies information on where this drops.  Use [[Template:DropLocation]] to specify it.  IF there is more than one, put each on its own line starting with an asterisk.
|parameter19values =
|parameter20name = material
|parameter20description = Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron).
|parameter20values =
|parameter21name = hardness
|parameter21description = Enter the hardness shown in the examine window.
|parameter21values =
|parameter22name = durability
|parameter22description = Enter the maximum durability value shown in the examine window.
|parameter22values =
|parameter23name = update
|parameter23description = Which update was this item added to the game in.
|parameter23values =
|parameter24name = details
|parameter24description = Enter any details that a player may need to know about this (i.e. if not working correctly, etc).
|parameter24values =
|parameter25name = upgradeable
|parameter25description = If this item is upgradeable, use [[Template:ItemUpgrade]]. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list.
|parameter25values =
|parameter26name = restriction
|parameter26description = This is used when there is some kind of restriction.  If it is a trait (Lawful, Good, etc), use [[Template:RequiredTrait]]. If there is a race restriction, use [[Template:RestrictedRace]].
|parameter26values =
}}
}}
</pre>
Fill in the information, using a completed armor for an example. When you preview or save the page, it will format itself!
----
== The Template ==
</noinclude>
</noinclude>
<table class="item-table background-color">
<table class="item-table background-color">

Revision as of 17:19, 15 May 2018

{{Template:Shield
|name =
|type =
|minlevel =
|binding =
|proficiency =
|shieldbonus =
|maxdex =
|armorcheckpenalty = 
|spellfailure = 
|dr = 
|basedamagerating = 
|damage = 
|damagetype = 
|critprofile = 
|attackmod = 
|damagemod = 
|enchantments = 
|description = 
|droplocation = 
|material = 
|hardness = 
|durability =
|update = 
|details = 
|upgradeable =
|restriction= 
}}

Shield[edit]

This template is used to render information about a shield. Examples of the Template in Use: Interogator's Shield.

Usage[edit]

Parameter Documentation
nameThe name of the shield.
typeWhat type of shield is it.
minlevelEnter the minimum level required for the shield, or leave blank if there is none.
bindingHow is this shield bound - leave blank it is unbound.
Possible Values:
  • btc for Bound to Character
  • bta for Bound to Account
  • btcoe for Bound to Character on Equip
  • btcoa for Bound to Character on Acquire
  • btaoe for Bound to Account on Equip
  • btaoa for Bound to Account on Acquire
proficiencyEnter the proficiency needed to wield this weapon
Possible Values:
  • General
  • Tower
shieldbonusEnter the Shield bonus as shown on the examine window.
maxdexEnter the Max Dex Bonus shown on the examine window.
armorcheckpenaltyEnter the Armor Check Penalty, as shown on the examine window.
spellfailureEnter the Spell Failure percent as shown on the examine window.
drEnter the amount and type of damage reduction he shield does as shown in the examine window.
basedamageratingEnter the base damage rating, as shown on the examine pane.
damageEnter the damage dice possible. Use Template:Dice to enter the information.
damagetypeEnter the types of damage this shield does. Use Template:DamageType to specify this.
critprofileEnter the critical profile, as shown on the examine pane.
attackmodEnter the base ability that modifies the attack roll on the sheild. Use Template:WeaponMod to specify this.
damagemodEnter the base ability that modifies the damage roll on the shield. Use Template:WeaponMod to specify this.
enchantmentsThese are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added.
descriptionEnter the description that is on the examine window at the bottom.
droplocationThis specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk.
materialEnter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron).
hardnessEnter the hardness shown in the examine window.
durabilityEnter the maximum durability value shown in the examine window.
updateWhich update was this item added to the game in.
detailsEnter any details that a player may need to know about this (i.e. if not working correctly, etc).
upgradeableIf this item is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list.
restrictionThis is used when there is some kind of restriction. If it is a trait (Lawful, Good, etc), use Template:RequiredTrait. If there is a race restriction, use Template:RestrictedRace.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


[[File:{{{name}}}_Icon.png|link=|40px|x40px|]]

{{{name}}}
[[:Category:{{{type}}} Shield|{{{type}}} Shield]]

{{{proficiency}}} Shield Proficiency[[Category:Shield with {{{proficiency}}} Proficiency]]
Minimum Level: {{{minlevel}}}
Unbound
Shield Bonus: {{{shieldbonus}}}
Damage Reduction (DR): {{{dr}}}
Base Damage: {{{basedamagerating}}}
Damage: {{{damage}}}
Damage Types: {{{damagetype}}}
Critical Profile: N/A
Attack: N/A
Damage: N/A

Enchantments: Template:MaterialDR

[[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
Binding: Unbound




Description: {{{description}}}

[[File:{{{name}}}.png|upright|]]


[[Category:{{{type}}}]] [[Category:Minimum Level {{{minlevel}}} Items]]