Difference between revisions of "First Light (ML 20)"

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Revision as of 19:34, 23 August 2019

First Light Icon.png

First Light
Light Hammer

Accepts Sentience
Martial Weapon Proficiency

Minimum Level: 20
Bound to Account on Acquire
Base DamageGreyQuestion.png: 11.55
Damage: 2[1d4]+6
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • Negative Energy Absorption +27%: 27% Enhancement Bonus to negative energy absorption.
  • Negative Resistance +36: +36 Enhancement bonus to Resist Negative.
  • Blazing 10: This weapon deals 10d6 Light Damage on Critical Hit.
  • Coruscating 4: This weapon is sheathed in Light. The weapon deals an additional 4d6 Light damage each hit.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Steel
Hardness: 10 Durability: 50

Patience is virtuous
Base Value: 50 Platinum 2 lbs
First Light.png
Where To Find: