Difference between revisions of "Tyrzza's Bane"

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|name = Tyrzza's Bane
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|type = Rapier
|type = Rapier

Revision as of 11:44, 8 October 2023

The page has not been updated for changes in release U62.
Base Damage

Tyrzza's Bane Icon.png

Tyrzza's Bane
Rapier
Martial Weapon Proficiency

Required Trait: Good (UMD: 20)
Minimum Level: 10
Bound to Character on Equip
Base DamageGreyQuestion.png: 10.35
Damage: 1.25[1d6]+5
Damage Types: Pierce, Good, Lawful, Cold Iron, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • True Law: This weapon is infused with the power of True Law. It does an additional 1 to 6 damage to non-lawful targets and can only be wielded by Lawful aligned characters.
  • Pure Good: This weapon is infused with the power of Pure Good. It does an additional 1d6 damage to non-good targets and can only be wielded by Good aligned characters.
  • Cold Iron: This iron, mined deep underground and know for its effectiveness against fey creatures and some demons, is forged at a lower temperature to preserve its delicate properties.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Cold Iron
Hardness: 16 Durability: 105

A rapier infused with Tyrzza's essence and blessed by the Sovereign Host, this sword will prove to be a powerful weapon against the demons.
Base Value: 4,002 Platinum 2 lbs
Tyrzza's Bane.png
Where To Find: Invaders!, Tyrzza's End Chest