Difference between revisions of "The Sanctum: Quench the Flames"
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|update = Module 0 | |update = Module 0 | ||
|arc = {{PageLink|Cult of the Six}} | |arc = {{PageLink|Cult of the Six}} | ||
|dungeonname = | |dungeonname = Fane of the Six | ||
|length = Medium | |length = Medium | ||
|noreaper = | |noreaper = | ||
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|notes = | |notes = | ||
|patchhistory = | |patchhistory = | ||
|bonusxp = {{QuestBonus|FewKill|8}}{{QuestBonus|Kill| | |bonusxp = {{QuestBonus|FewKill|8}}{{QuestBonus|Kill|14|28|41}}{{QuestBonus|Trap||2}} | ||
|walkthrough = | |walkthrough = | ||
==== West Side ==== | |||
* After buffing, head to the first doorway, step through and then back, as a hoard of mephits will attack | |||
* Head to the west side first, there is a dart trap at the entrance into west corridor, box is on the other side | |||
* Continuing around the west side, breaking the sarcophagi will spawn wights, some casters | |||
* On the other side of the sarcophagi, there is a blade trap, box is on the pillar before the trap | |||
* After the trap, go up the stairs and destroy the summoning fire, killing any mephits that spawn from it as well | |||
==== East Side ==== | |||
* Head back to the central area and go south | |||
* Pick up the bookshelf lore collectable on the way | |||
* Continue around to the east side, the south passage is currently locked and barred | |||
* There is an Arcane Alchemy table just north of the east passage | |||
* There is a flame jet trap on the raised steps just past the start of the passage, box is back at the beginning of the passage | |||
* After the trap, there are 2 summoning fires, one in both a north and south alcove, destroy both of them | |||
* Further east, in a southern alcove there is a chest, this chest is trapped, and flames will shoot out of the lava when opened | |||
** It is possible to be safe while opening it if you do it from the south side of the chest | |||
** The flames are a one shot trap | |||
* Head into the room to the east and destroy the final summoning fire and the mephits it has spawned | |||
|mapcount = | |mapcount = | ||
|links = | |links = | ||
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* {{QuestMonster|Mephit|Mephit of Fernia}} | * {{QuestMonster|Mephit|Mephit of Fernia}} | ||
* {{QuestMonster|Mephit|Mephit of Lamannia}} | * {{QuestMonster|Mephit|Mephit of Lamannia}} | ||
* {{QuestMonster|Wight|Wight Myrmidon}} | |||
* {{QuestMonster|Wight|Wight Priest}} | * {{QuestMonster|Wight|Wight Priest}} | ||
|puzzlecount = | |puzzlecount = | ||
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|locks = | |locks = | ||
|requiredquests = | |requiredquests = | ||
* [[The Fane of the Six: Fall of the Prelate]] | * [[The Fane of the Six: Fall of the Prelate]] | ||
|isflaggingfor = The Sanctum: Church of the Fury | |isflaggingfor = {{QuestFlag|The Sanctum: Church of the Fury}} | ||
|maxpartysize = | |maxpartysize = | ||
|saga = | |saga = | ||
|bestowed2 = | |bestowed2 = | ||
}} | }} |
Latest revision as of 01:49, 13 August 2023
The Dark Six are powerful gods of evil. Cast out of the Sovereign Host, they bide their time, waiting to plunge Xen'drik into horror.
OverviewReporting back to Hragg, you tell him of the mephits that you found. He tells you to go to the inner sanctum and kill the mephits and the summoning fires. The mephits are coming from the fires. |
ObjectivesDestroy all the summoning fires in the inner temple. |
Named LootNone |
WalkthroughWest Side
East Side
|
Bonus XP
|
Monsters
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Pack: Sorrowdusk Isle Arc: Cult of the Six |
Flag for: The Sanctum: Church of the Fury |
Heroic Level: 10 Bestowed by: Lord Hragg of Grey Moon |
Length: Medium Takes Place in: Fane of the Six Found in: House Deneith Entrance in: Sorrowdusk Isle |
Heroic XPCasual: 1,161Normal: 2,038 Hard: 2,140 Elite: 2,242 Reaper: 80 RXP per skull |
FavorPatron: House DeneithSolo/Casual: 2 Normal: 4 Hard: 8 Elite: 12 |
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Known TrapsDart trap in first area to the westAfter the trap on the west side of the pillar Blade trap on entrance to the western summoning fire On center piller before the trap Fire trap in easter corridor before entring the caves On the pillar before corridor with the traps Fire jets surrounding chest on western path - activates one time |
Requires |
DDO > Questing > Quests > Flagging Quests > The Sanctum: Church of the Fury Flagging Quests
DDO > Questing > Quests > Quests by Adventure Pack > Quests Included with Sorrowdusk Isle (Pack)
DDO > Questing > Quests > Quests by Difficulty > Heroic Difficulty Quests
DDO > Questing > Quests > Quests by Entrance Location > Quest with Entrance in Sorrowdusk Isle
DDO > Questing > Quests > Quests by Level > Level 10 Quests
DDO > Questing > Quests > Quests by Location Bestowed > Quests Bestowed in House Deneith
DDO > Questing > Quests > Quests by Update > Update Module 0 Quests
DDO > Questing > Quests > Quests with Traps
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