The Lair of Summoning

From DDO Compendium


The Lair of Summoning has never been fully explored. Many brave adventurers have fallen to its malevolent guardians.

Overview

Lorridan Silvermantle owns a nearby building, he is asking you to clear out and secure that property.

Objectives

  • Locate the summoning chamber
  • Activate the Summoning Stone
  • Destroy the summoned fire elemental
  • (Optional) Kill Agnar
  • (Optional) Slay 2 Large Earth Elementals

Named Loot

None

Bonus XP

  • Discreet Bonus: 3 or fewer monsters killed (+5% Bonus)
  • Devious Bonus: 7 or fewer monsters killed (+7% Bonus)
  • Aggression Bonus: 11 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 22 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 33 or more monsters killed (+25% Bonus)USE ONLY Kill, Breakable, Trap, FewKill, Door
  • Mischief Bonus: 18 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 24 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 29 or more breakables smashed (+15% Bonus)

Monsters

Free To Play
Heroic Level: 5
Bestowed by:  Lorridan Silvermantle
Length: Medium
Takes Place in: Rackam's Trial
Found in: House Kundarak
Entrance in:  House Kundarak

Heroic XP

Casual: 559
Normal: 96
Hard: 1,606
Elite: 1,124
Reaper: 65 RXP per skull

Favor

Patron: House Kundarak
Solo/Casual: 1
Normal: 3
Hard: 6
Elite: 9
The Lair of Summoning Map.png

Known Traps

Fire Trap on Grate in first hallway
  No box
Poison Trap in Western Passage
  South Wall after trap
First Lightning Trap in Western Passage
  Left Wall, next to locked gate
Second Lightning Trap in Western Passage
  Right wall, next to locked gate
First Arrow Trap in Western Passage after gate
  North of Doorway leading west
Second Arrow Trap in Western Passage after gate
  South of Doorway leading west
First Sonic Trap near Stairs
  Left wall, before trap
Second Sonic Trap near Stairs
  West wall, after trap
Arrow Trap across from Shrine
  Right of southern door, near locked gate