The Haunted Halls of Eveningstar

From DDO Compendium


Rumors say treasures still await those brave enough to delve into the depths of the Haunted Halls.

Overview

Alyn and his comrades have been discussing the tales of the Haunted Halls, and and the bandit lord Rivior. He is interested in knowing whether the tale is true, and that there are ghosts and treasure in the halls, or if it really is an old wives tale. If you decide to enter the Halls, he will make it worth your while if you come back and tell him what you found.

Objectives

  • Explore the Haunted Halls of Eveningstar
  • Find a way into the Throne Room
  • (Optional) Expose the doppelganger on your first try
  • (Optional) Slay Telemonia
  • (Optional) Find all of Rivior's Journals: 8 total
  • (Optional) Find some of the Bandit Lords hidden treasure: 2 total
  • (Optional) Find more of Rivio's hidden treasure: 2 total
  • (Optional) There must be more hidden treasure: 2 total
  • (Optional) Don't stop now, loot more of Rivior's hidden treasure: 2 total
  • (Optional) Rivior thought no one would find all his hidden treasure - prove him wrong: 2 total
  • (Optional) Plunder every last bit of the Bandit Lord's hidden treasure
  • (Optional) Slay Pimulpekk and his priests
  • (Optional) Defeat the statue of Miior
  • (Optional) Defeat the Fallen Giant
  • (Optional) Defeat the Ancient Mummy
  • (Optional) Steal the egg without waking the Dragon
  • (Optional) Extreme Difficulty: Slay the dragon
  • Listen to all of Ed Greenwood's commentaries

Named Loot

Notes

There are three versions of this adventure:

  • Standard: This is the mode that contains the adventure as DDO has interpreted it. This must be run first before either of the other modes are available. You are only granted favor for running this version.
  • Extended: In this option, there is some content that can't be reached in the standard mode
  • Commentary: This is the same as the Extended mode, with the addition of commentary by Ed Greenwood, the original creator of the classic table top version this is based.

Bonus XP

  • Aggression Bonus: 34 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 67 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 100 or more monsters killed (+25% Bonus)
  • Tamper Bonus: 31 or more traps disarmed (+10% Bonus)
  • Neutralization Bonus: 40 or more traps disarmed (+20% Bonus)
  • Observance Bonus: 10 or more secret doors discovered (+8% Bonus)
  • Perception Bonus: 13 or more secret doors discovered (+10% Bonus)
  • Vigilant Bonus: 16 or more secret doors discovered (+15% Bonus)
  • Mischief Bonus: 63 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 82 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 102 or more breakables smashed (+15% Bonus)

Monsters

Pack: The Haunted Halls of Eveningstar
Epic Level: 28
Bestowed by:  Alyn Farrago
Length: Long
Takes Place in: The Haunted Halls of Eveningstar
Found in: Eveningstar
Entrance in:  Eveningstar

Epic XP

Casual: 16,258
Normal: 27,842
Hard: 28,587
Elite: 29,332
Reaper: 150.8 RXP per skull

Favor

Patron: The Harpers
Solo/Casual: 4
Normal: 9
Hard: 18
Elite: 27
The Haunted Halls of Eveningstar Map.png

Known Traps

Electricity trap in statues guarding the main door
  On the south wall near the statues
Blades trap guarding the empty treasure room, main corridor
  On the west side of the door
Twin blade trap in the north eastern corridor
  On both north and south sides of the traps
Web pressure plates in the north eastern corridor
  Plates themselves
Floor spikes on the first set of stairs behind the north secret door in entry room
  On the east wall on the first landing
Floor spikes on the second set of stairs behind the north secret door in entry room
  On the north wall at the top of the stairs
Spinning blade traps in secret area in the south large room
  On the wall in the middle room of traps
Collapsable floor in the south large room random in front of a door
Poison trap in western room with a chest off corridor to large southern room
  On western wall behind chest
Unholy spell wards i hallway behind throne room
  Spell wards
Animated object spell ward north in hallway behind throne room
  Spell ward
Floor blades in hallway behind throne room
  On wall north of trap
Collapsed stairs, grease and spikes on stairs to mummy
  On west wall before stairs
Collapsed floor behind secret door in puzzle room

Locks

Jewel-Locked door: Treasure room on main corridor
Jewel-Locked door: new Ju-Ju zombies
Jewel-Locked chest in throne room
Jewel-Locked door: Out of throne room to Ancient Mummy
Jewel-Locked door: Out of Throne Room to Fallen Giant
Jewel-Locked door: To Miior
Jewel-Locked door: To Alasha

External Links