Difference between revisions of "Trapsmith's Crossbow (ML 16)"

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{{Template:Weapon
{{UpdateChanged|U62|Base Damage|U62 Weapon Changes}}{{Template:Weapon
|name = Trapsmith's Crossbow
|name = Trapsmith's Crossbow
|type = Repeating Heavy Crossbow
|type = Repeating Heavy Crossbow

Latest revision as of 13:45, 23 October 2023

The page has not been updated for changes in release U62.
Base Damage

Trapsmith's Crossbow Icon.png

Trapsmith's Crossbow
Repeating Heavy Crossbow
Exotic Weapon Proficiency

Minimum Level: 16
Bound to Character on Equip
Base DamageGreyQuestion.png: 9.60
Damage: 1.5[1d10]
Damage Types: Pierce
Critical Roll: 17 - 20 / x2
Attack Mod: DEX

Enchantments: 
  • Poison V: On Hit: 5d3 Poison Damage. On Critical Hit: 1 Strength, 1 Dexterity, or 1 Constitution Damage.
  • Doubleshot +6%: This item grants a +6% Enhancement bonus to activate a doubleshot on your ranged attacks.
  • Keen II: Passive: This weapon deals an additional +0.5[W] damage. In addition, base critical threat range of this weapon is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.

Material: This item is made out of: Steel
Hardness: 19 Durability: 180

A special crossbow built to poison all bolts that pass through it.
Base Value: 6,440 Platinum 12 lbs
Trapsmith's Crossbow.png
Where To Find: Through a Mirror Darkly (Heroic Elite), End Chest