Difference between revisions of "The Lair of Summoning"

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(Created page with "{{Template:Quest |title = The Lair of Summoning |advpack = |update = Module 0 |arc = |dungeonname = Rackam's Trial |length = Medium |noreaper = |hlvl = 5 |elvl = |llvl =...")
 
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|favor = {{QuestFavor|House Kundarak|3}}
|favor = {{QuestFavor|House Kundarak|3}}
|overview = Lorridan Silvermantle owns a nearby building, he is asking you to clear out and secure that property.
|overview = Lorridan Silvermantle owns a nearby building, he is asking you to clear out and secure that property.
|traps = {{QuestTrap|Fire Trap on Grate in first hallway|No box}}
|traps = {{QuestTrap|Fire Trap on Grate in first hallway|No box}}{{QuestTrap|Poison Trap in Western Passage|South Wall after trap}}{{QuestTrap|First Lightning Trap in Western Passage|Left Wall, next to locked gate}}{{QuestTrap|Second Lightning Trap in Western Passage|Right wall, next to locked gate}}{{QuestTrap|First Arrow Trap in Western Passage after gate|North of Doorway leading west}}{{QuestTrap|Second Arrow Trap in Western Passage after gate|South of Doorway leading west}}{{QuestTrap|First Sonic Trap near Stairs|Left wall, before trap}}{{QuestTrap|Second Sonic Trap near Stairs|West wall, after trap}}{{QuestTrap|Arrow Trap across from Shrine|Right of southern door, near locked gate}}
{{QuestTrap|Poison Trap in Western Passage|South Wall after trap}}
{{QuestTrap|First Lightning Trap in Western Passage|Left Wall, next to locked gate}}
{{QuestTrap|Second Lightning Trap in Western Passage|Right wall, next to locked gate}}
{{QuestTrap|First Arrow Trap in Western Passage after gate|North of Doorway leading west}}
{{QuestTrap|Second Arrow Trap in Western Passage after gate|South of Doorway leading west}}
{{QuestTrap|First Sonic Trap near Stairs|Left wall, before trap}}
{{QuestTrap|Second Sonic Trap near Stairs|West wall, after trap}}
{{QuestTrap|Arrow Trap across from Shrine|Right of southern door, near locked gate}}
|objectives =  
|objectives =  
* Locate the summoning chamber  
* Locate the summoning chamber  

Revision as of 01:03, 9 September 2018


The Lair of Summoning has never been fully explored. Many brave adventurers have fallen to its malevolent guardians.

Overview

Lorridan Silvermantle owns a nearby building, he is asking you to clear out and secure that property.

Objectives

  • Locate the summoning chamber
  • Activate the Summoning Stone
  • Destroy the summoned fire elemental
  • (Optional) Kill Agnar
  • (Optional) Slay 2 Large Earth Elementals

Named Loot

None

Bonus XP

  • Discreet Bonus: 3 or fewer monsters killed (+5% Bonus)
  • Devious Bonus: 7 or fewer monsters killed (+7% Bonus)
  • Aggression Bonus: 22 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 28 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 35 or more monsters killed (+25% Bonus)USE ONLY Kill, Breakable, Trap, FewKill, Door
  • Mischief Bonus: 18 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 24 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 29 or more breakables smashed (+15% Bonus)

Monsters

Free To Play
Heroic Level: 5
Bestowed by:  Lorridan Silvermantle
Length: Medium
Takes Place in: Rackam's Trial
Found in: House Kundarak
Entrance in:  House Kundarak

Heroic XP

Casual: 559
Normal: 96
Hard: 1,606
Elite: 1,124
Reaper: 65 RXP per skull

Favor

Patron: House Kundarak
Solo/Casual: 1
Normal: 3
Hard: 6
Elite: 9
The Lair of Summoning Map.png

Known Traps

Fire Trap on Grate in first hallway
  No box
Poison Trap in Western Passage
  South Wall after trap
First Lightning Trap in Western Passage
  Left Wall, next to locked gate
Second Lightning Trap in Western Passage
  Right wall, next to locked gate
First Arrow Trap in Western Passage after gate
  North of Doorway leading west
Second Arrow Trap in Western Passage after gate
  South of Doorway leading west
First Sonic Trap near Stairs
  Left wall, before trap
Second Sonic Trap near Stairs
  West wall, after trap
Arrow Trap across from Shrine
  Right of southern door, near locked gate