Difference between revisions of "The Bark and the Blade"

From DDO Compendium
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* {{QuestMonster|Spectre|Mournland Specter}}
* {{QuestMonster|Spectre|Mournland Specter}}
* {{QuestMonster|Spider|Mournland Glass Spider}}
* {{QuestMonster|Spider|Mournland Glass Spider}}
* {{QuestMonster|Will o' Wisp|Mournland Wisp}}
* {{QuestMonster|Will-o'-Wisp|Mournland Wisp}}
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Revision as of 16:55, 21 July 2023

The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U61 goes live.

Enter the Glass Plateau of the Mournlands: a desolate wasteland full of Undead, suffering from the effects of the greatest disaster of the Last War. The Lord of Blades' army operates in the ruins. You head to one of his training camps, seeking assistance in the fight against Vecna.

Overview

Objectives

  • Speak to Dorris
  • Speak to Model 8912-F
  • Take Model 8912-F on a wwalk on the Glass Plateau
  • Clear the enemies in each room
  • Return to Dorris
  • Speak with tthe Lord of Blades
  • Clear out the old manufactory in the West
  • Find the passcode
  • (Optional) Help the Lord of Blades soldiers with their training.
  • (Optional) Defeat the Wight

Named Loot

Bonus XP

  • Mischief Bonus: 21 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 28 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 38 or more breakables smashed (+15% Bonus)

Monsters

Pack: Vecna Unleased
Arc: Vecna Unleased
Heroic Level: 18
Legendary Level: 34
Walkup
Length: Medium
Takes Place in: Mournlands Training Camp

Heroic XP

Reaper: 104 RXP per skull

Legendary XP

Reaper: 304 RXP per skull
The Bark and the Blade Map.png