Difference between revisions of "Risk"

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Latest revision as of 21:08, 21 October 2023

Dagger 4 Icon.png

Risk
Dagger
Simple Weapon Proficiency

Race Absolutely Required: Shadar-kai (Starter Gear)
Minimum Level: 15
Bound to Character on Acquire
Base DamageGreyQuestion.png: 7.15
Damage: 1.50[1d4]+3
Damage Types: Slash, Pierce, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +3 Enhancement Bonus: Weapons and Shields: +3 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +3 enhancement bonus to Armor Class.
  • Vicious: On Hit: 2d6 Bane Damage to your target and 1d3 Bane Damage to yourself. (Band damage cannot be resisted.)
  • Heartseeker III: On Critical Hit: 7d6 piercing damage from weapons with x2 Critical Multiplier, 7d8 piercing damage from weapons with a x3 Critical Multiplier, and 7d10 piercing damage from weapons with a x4 or greater Critical Multiplier.
Risk and Reward: This item is one of two pieces of the Risk and Reward set. When both items from this set are equipped, your melee attacks deal an additional +0.5[W] damage dice. Your attacks also gain a 5% Chance to Hit to Bluff your target for four seconds. (Bluffed enemies can be affected by Sneak Attacks even while targeting you.)

Material: This item is made out of: Steel
Hardness: 19 Durability: 130

Base Value: 6,000 Platinum 2 Gold 1.00 lbs
Risk.png
Where To Find: Iconic Starter Gear, Shadar-kai receive at Level 15