Pillar of Light

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Pillar of Light Icon.png

Pillar of Light
Quarterstaff
Simple Weapon Proficiency

Required Trait: Good (UMD: 20)
Minimum Level: 2
Bound to Account on Acquire
Base DamageGreyQuestion.png: 5.78
Damage: 1d6+2
Damage Types: Bludgeon, Good, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Spellcasting Implement +6: Passive: +6 Implement bonus to Universal Spell Power.
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Pure Good: This weapon is infused with the power of Pure Good. It does an additional 1d6 damage to non-good targets and can only be wielded by Good aligned characters.
  • Radiance +36: Passive: +36 Equipment bonus to Light and Alignment Spell Power.
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    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    Spell Searing Light Icon.pngSearing Light
    Target: Foe, Directional, Breakable
    Duration: Instantaneous
    School: Evocation (Light)
    Focuses divine power like a ray of the sun, causing a blast of light to do 7 to 12 light damage per caster level (up to a max of 70 to 120 at caster level 10). Undead creatures take 14 to 24 damage per caster level (up to a max of 140 to 240 damage). Ray spells have double range.
    Caster Level: 5
    1 / 1 Charges(Recharged/Day: 1)

Material: This item is made out of: Wood
Hardness: 11 Durability: 90

This fiery staff blazes with the righteousness of the Silver Flame.
Base Value: 800 Platinum1 Copper 4 lbs
Pillar of Light.png
Where To Find: The Catacombs, Chain End Reward