Difference between revisions of "Magic Fang (SLA)"

From DDO Compendium
 
(6 intermediate revisions by the same user not shown)
Line 2: Line 2:
|name=Magic Fang
|name=Magic Fang
|ranks=1
|ranks=1
|cost=3
|cost=1
|cooldown=
|cooldown=
|activationcost=
|activationcost=
|link=Magic Fang (SLA)
|link=Magic Fang (SLA)
|benefitline={{EnhancementSLA|Magic Fang}}
|benefitline=
|benefitbottomline=
|benefitbottomline=
|rank1benefit=
|rank1benefit=
|rank1cooldown=20 Seconds
{{EnhancementSLA|Magic Fang|||20 Seconds|8 Hit Points|True|True}}
|rank1activationcost=10 Spell Points
|rank1cooldown=
|rank1activationcost=
|rank2benefit=
|rank2benefit=
|rank2cooldown=15 Seconds
|rank2cooldown=
|rank2activationcost=8  Spell Points
|rank2activationcost=
|rank3benefit=
|rank3benefit=
|rank3cooldown=10 Seconds
|rank3cooldown=
|rank3activationcost=5 Spell Points
|rank3activationcost=
|tree1name=Shifter
|tree1name=Shifter
|tree1icon=Spell Magic Fang
|tree1icon=Spell Magic Fang

Latest revision as of 19:50, 19 February 2022

Spell Magic Fang Icon.png

Magic Fang

Ranks: 1
Points (per rank): 1
Benefits:

Spell Magic Fang Icon.pngSpell-Like Ability:
Magic Fang
Metamagic: Eschew Materials, Quicken
Cooldown: 20 Seconds
Activation Cost: 8 Hit Points

Increases the Enhancement Bonus of the target's natural weapon by 1, plus 1 per five caster levels. An item can have only one temporary item enchantment at a time. Only works on players, hirelings, or pets, and only if they are Animals, Vermin, Magical Beasts, Dragons, or Fey. Equipping a new weapon cancels the effect.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Requirements
Spell Magic Fang Icon.png

Shifter - Magic Fang

  • 5 Points spent in Tree
Spell Magic Fang Icon.png

Razorclaw Shifter - Magic Fang

  • 5 Points spent in Tree