Madstone Skull (ML 13)

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Revision as of 01:38, 8 November 2020 by MNDeveloper (talk | contribs) (Text replacement - "{{Augment|Blue}}" to "{{EmptyAugments|Blue}}")
Orb 2 Icon.pngMadstone Skull
Orb
Magical Training
Minimum Level: 13
Bound to Character on Equip

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Force
Critical Roll: 20 / x2
Attack Mod: INT, CHA
Damage Mod: INT, CHA
Enchantments:
  • +4 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +4 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Nullification +66: Passive: +66 Equipment bonus to Negative Energy and Poison Spell Power.
  • Augments: 
Blue Augment Slot: Empty
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Gem
Hardness: 28 Durability: 135
Description: Fashioned by the mad gnomish mage, Mereppi Tinkerspell, the dome of this skull has been replaced with a Madstone crystal. You can't shake the felling that it's watching you. If you wanted to, you could perhaps pry the smaller crystals out of the skull's eyes and replace them with gemstones of your own.
Base Value: 5,502 Platinum3 lbs
Madstone Skull.png
Where To Find: